Reputation: 66945
So I am triing to create a simple graph connecting one class to another...
#include "IGraphElement.h"
#include <boost/bind.hpp>
class simpleRendererGraphElement : public IGraphElementBase, public simpleRendererLibAPI
{
public:
IGraphElement<ExtendedCharPtr>* charGenerator;
// we owerrite init
void Init(IGraphElement<ExtendedCharPtr>* CharGenerator, int sleepTime)
{
charGenerator = CharGenerator;
charGenerator->Add(boost::bind(&simpleRendererGraphElement::renderCastedData, this, std::placeholders::_1)); // line (**)
SetSleepTime(sleepTime);
}
void renderCastedData(ExtendedCharPtr data) // our event system receives functions declared like void FuncCharPtr(char*, int) ;
{
DWCTU();
renderChar(data.data);
}
};
But it gives me C3083 and C2039 on line (**)... I use vs 2008 so I can not se std to bind... how to solve such issue?
BTW #include "IGraphElement.h"
looks like
#include "IGraphElementBase.h"
// parts of c++0x std
#include <boost/bind.hpp>
#include <boost/function.hpp>
#ifndef _IGraphElement_h_
#define _IGraphElement_h_
using namespace std ;
template <typename DataType >
class IGraphElement : public IGraphElementBase{
typedef boost::function<void(DataType)> Function;
typedef std::vector<Function> FunctionSequence;
typedef typename FunctionSequence::iterator FunctionIterator;
private:
DataType dataElement;
FunctionSequence funcs;
public:
void InitGet(DataType DataElement)
{
dataElement = DataElement;
}
// Function for adding subscribers functions
// use something like std::bind(¤tClassName::FunctionToAdd, this, std::placeholders::_1) to add function to vector
void Add(Function f)
{
funcs.push_back(f);
}
};
#endif // _IGraphElement_h_
Upvotes: 1
Views: 537
Reputation: 355079
If you are using boost::bind
you need to use boost::placeholders
. You can't mix-and-match.
(Visual C++ 2008 doesn't even include std::placeholders
, though; the TR1 service pack includes std::tr1::placeholders
, but the C++0x std::placeholders
wasn't introduced until Visual C++ 2010.)
Upvotes: 2