Reputation: 25612
How are include guards typically named? I tend to see this a lot:
#ifndef FOO_H
#define FOO_H
// ...
#endif
However, I don't think that's very intuitive. Without seeing the file name it's difficult to tell what FOO_H
is there for and what its name refers to.
What's considered best practice?
Upvotes: 33
Views: 21948
Reputation: 20312
Taken directly from google's style guide:
All header files should have #define guards to prevent multiple inclusion. The format of the symbol name should be <PROJECT>_<PATH>_<FILE>_H_. To guarantee uniqueness, they should be based on the full path in a project's source tree. For example, the file foo/src/bar/baz.h in project foo should have the following guard:
#ifndef FOO_BAR_BAZ_H_ #define FOO_BAR_BAZ_H_ ... #endif // FOO_BAR_BAZ_H_
I use this style in my own projects.
Upvotes: 17
Reputation: 1297
As others mentioned before, a very common convention is to use the uppercase version of the name, and the dot replaced by an underscore: foo.h -> FOO_H
However, this can lead to name collisions with simple and/or common names. For this reason, autogenerated header like the stdafx.h in non-empty Visual C C++ projects append some random string, like:
#ifndef FOO_H__NsknZfLkajnTFBpHIhKS
#define FOO_H__NsknZfLkajnTFBpHIhKS
#endif
http://www.random.org/strings/ is a useful random generator for this.
Also, if the file is part of some submodule, or its contents reside in one specific namespace, I tend to add that to the guard too:
#ifndef SOMECOMPONENT_FOO_H__NsknZfLkajnTFBpHIhKS
#define SOMECOMPONENT_FOO_H__NsknZfLkajnTFBpHIhKS
namespace somecomponent
{
...
}
#endif
Upvotes: 2
Reputation: 300349
I personally follow Boost's recommendation. It's perhaps one of the largest collection of C++ libraries of good quality around and they don't have problem.
It goes like:
<project>_<path_part1>_..._<path_partN>_<file>_<extension>_INCLUDED
// include/pet/project/file.hpp
#ifndef PET_PROJECT_FILE_HPP_INCLUDED
which is:
_[A-Z]
or containing __
is not)INCLUDED
you're spoiling for a fight)I've read about GUID but those look weird.
And obviously I'd rather than all compilers implement #pragma once
(or better, #pragma multiple
and "once" be the default behavior...)
Upvotes: 31
Reputation: 3541
Look at the code that #include's your header.
If it is something like:
#include "mylib/myheader.h"
mylib/myheader.h
is already a unique name. Just capitalize and replace / and . with _
#define MYLIB_MYHEADER_H
If you have two headers on your include path with the same name relative to the include path, you already have a collision at that level.
Upvotes: 5
Reputation: 103751
I usually look what time it is and just append that to the end of it, i.e. FOO_H_248
, it's an extra precaution, and you'll never have to remember it anyway, so you don't need to worry about the fact that it's cryptic.
Upvotes: 2
Reputation: 6857
Usually people do that by file name so that each file's code only gets compiled and added once. You could make FOO_H whatever you want, but almost everything I've ever coded or seen has used the file name. Just make sure it's unique because you don't want your FOO_H conflicting with someone else's FOO_H.
Upvotes: 1
Reputation: 73295
From my own experience, the convention is to name the inclusion guards after the header file containing them with the exception that the name is all in caps and the period is replaced with an underscore.
So test.h
becomes TEST_H
.
Real life examples of this include Qt Creator, which follows this convention when auto-generating class header files.
Upvotes: 25
Reputation: 490653
I normally use something like FOO_H_INCLUDED_
. A few (Microsoft) headers have what looks a lot like a string representation of a GUID, but I've never needed anything quite that elaborate.
Upvotes: 1