Reputation: 83
Is a function that changes the values of an input argument still a pure function?
My example (Kotlin):
data class Klicker(
var id: Long = 0,
var value: Int = 0
)
fun Klicker.increment() = this.value++
fun Klicker.decrement() = this.value--
fun Klicker.reset() {
this.value = 0
}
Wikipedia says a pure function has these two requirements:
From my understanding, all functions from my example comply with the first requirement.
My uncertainty starts with the second requirement. With the change of the input argument, I mutate an object (rule violation), but this object is not outside of the function scope, so maybe no rule violation?
Also, does a pure function always need to return a completely new value?
I presume, this function is considert 100% pure:
fun pureIncrement(klicker: Klicker): Klicker {
return klicker.copy(value = klicker.value++)
}
Be gentle, this is my first Stackoverflow question.
Upvotes: 6
Views: 1293
Reputation: 97258
The increment
and decrement
functions fulfill neither of the requirements for a pure function. Their return value depends on the state of the Klicker
class, which may change while program execution proceeds, so the first requirement is not fulfilled. The evaluation of the result mutates the mutable Klicker
instance, so the second requirement is also not fulfilled. It doesn't matter in which scope the mutable data is; a pure function must not mutate any data at all.
The reset
function violates only the second requirement.
The pureIncrement
function can be made pure if you change it to:
fun pureIncrement(klicker: Klicker): Klicker {
return klicker.copy(value = klicker.value + 1)
}
Upvotes: 4