Reputation: 55
I want to parallelize a function and have the problem that after a few hours my memory is overloaded.
The test program calculates something simple, and works so far. Only the memory usage is constantly increasing.
QT Project file:
QT -= gui
QT += concurrent widgets
CONFIG += c++11 console
CONFIG -= app_bundle
DEFINES += QT_DEPRECATED_WARNINGS
SOURCES += main.cpp
QT program file:
#include <QCoreApplication>
#include <qdebug.h>
#include <qtconcurrentrun.h>
double parallel_function(int instance){
return (double)(instance)*10.0;
}
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
int nr_of_threads = 8;
double result_sum,temp_var;
for(qint32 i = 0; i<100000000; i++){
QFuture<double> * future = new QFuture<double>[nr_of_threads];
for(int thread = 0; thread < nr_of_threads; thread++){
future[thread] = QtConcurrent::run(parallel_function,thread);
}
for(int thread = 0; thread < nr_of_threads; thread++){
future[thread].waitForFinished();
temp_var = future[thread].result();
qDebug()<<"result: " << temp_var;
result_sum += temp_var;
}
}
qDebug()<<"total: "<<result_sum;
return a.exec();
}
As I have observed, QtConcurrent::run(parallel_function,thread)
allocates memory, but does not release memory after future[thread].waitForFinished()
.
What's wrong here?
Upvotes: 0
Views: 891
Reputation: 98425
Here's how this might look - note how much simpler everything can be! You're dead set on doing manual memory management: why? First of all, QFuture
is a value. You can store it very efficiently in any vector container that will manage the memory for you. You can iterate such a container using range-for. Etc.
QT = concurrent # dependencies are automatic, you don't use widgets
CONFIG += c++14 console
CONFIG -= app_bundle
SOURCES = main.cpp
Even though the example is synthetic and the map_function
is very simple, it's worth considering how to do things most efficiently and expressively. Your algorithm is a typical map-reduce operation, and blockingMappedReduce
has half the overhead of manually doing all of the work.
First of all, let's recast the original problem in C++, instead of some C-with-pluses Frankenstein.
// https://github.com/KubaO/stackoverflown/tree/master/questions/future-ranges-49107082
/* QtConcurrent will include QtCore as well */
#include <QtConcurrent>
#include <algorithm>
#include <iterator>
using result_type = double;
static result_type map_function(int instance){
return instance * result_type(10);
}
static void sum_modifier(result_type &result, result_type value) {
result += value;
}
static result_type sum_function(result_type result, result_type value) {
return result + value;
}
result_type sum_approach1(int const N) {
QVector<QFuture<result_type>> futures(N);
int id = 0;
for (auto &future : futures)
future = QtConcurrent::run(map_function, id++);
return std::accumulate(futures.cbegin(), futures.cend(), result_type{}, sum_function);
}
There is no manual memory management, and no explicit splitting into "threads" - that was pointless, since the concurrent execution platform is aware of how many threads there are. So this is already better!
But this seems quite wasteful: each future internally allocates at least once (!).
Instead of using futures explicitly for each result, we can use the map-reduce framework. To generate the sequence, we can define an iterator that provides the integers we wish to work on. The iterator can be a forward or a bidirectional one, and its implementation is the bare minimum needed by QtConcurrent framework.
#include <iterator>
template <typename tag> class num_iterator : public std::iterator<tag, int, int, const int*, int> {
int num = 0;
using self = num_iterator;
using base = std::iterator<tag, int, int, const int*, int>;
public:
explicit num_iterator(int num = 0) : num(num) {}
self &operator++() { num ++; return *this; }
self &operator--() { num --; return *this; }
self &operator+=(typename base::difference_type d) { num += d; return *this; }
friend typename base::difference_type operator-(self lhs, self rhs) { return lhs.num - rhs.num; }
bool operator==(self o) const { return num == o.num; }
bool operator!=(self o) const { return !(*this == o); }
typename base::reference operator*() const { return num; }
};
using num_f_iterator = num_iterator<std::forward_iterator_tag>;
result_type sum_approach2(int const N) {
auto results = QtConcurrent::blockingMapped<QVector<result_type>>(num_f_iterator{0}, num_f_iterator{N}, map_function);
return std::accumulate(results.cbegin(), results.cend(), result_type{}, sum_function);
}
using num_b_iterator = num_iterator<std::bidirectional_iterator_tag>;
result_type sum_approach3(int const N) {
auto results = QtConcurrent::blockingMapped<QVector<result_type>>(num_b_iterator{0}, num_b_iterator{N}, map_function);
return std::accumulate(results.cbegin(), results.cend(), result_type{}, sum_function);
}
Could we drop the std::accumulate
and use blockingMappedReduced
instead? Sure:
result_type sum_approach4(int const N) {
return QtConcurrent::blockingMappedReduced(num_b_iterator{0}, num_b_iterator{N},
map_function, sum_modifier);
}
We can also try a random access iterator:
using num_r_iterator = num_iterator<std::random_access_iterator_tag>;
result_type sum_approach5(int const N) {
return QtConcurrent::blockingMappedReduced(num_r_iterator{0}, num_r_iterator{N},
map_function, sum_modifier);
}
Finally, we can switch from using range-generating iterators, to a precomputed range:
#include <numeric>
result_type sum_approach6(int const N) {
QVector<int> sequence(N);
std::iota(sequence.begin(), sequence.end(), 0);
return QtConcurrent::blockingMappedReduced(sequence, map_function, sum_modifier);
}
Of course, our point is to benchmark it all:
template <typename F> void benchmark(F fun, double const N) {
QElapsedTimer timer;
timer.start();
auto result = fun(N);
qDebug() << "sum:" << fixed << result << "took" << timer.elapsed()/N << "ms/item";
}
int main() {
const int N = 1000000;
benchmark(sum_approach1, N);
benchmark(sum_approach2, N);
benchmark(sum_approach3, N);
benchmark(sum_approach4, N);
benchmark(sum_approach5, N);
benchmark(sum_approach6, N);
}
On my system, in release build, the output is:
sum: 4999995000000.000000 took 0.015778 ms/item
sum: 4999995000000.000000 took 0.003631 ms/item
sum: 4999995000000.000000 took 0.003610 ms/item
sum: 4999995000000.000000 took 0.005414 ms/item
sum: 4999995000000.000000 took 0.000011 ms/item
sum: 4999995000000.000000 took 0.000008 ms/item
Note how using map-reduce on a random-iterable sequence has over 3 orders of magnitude lower overhead than using QtConcurrent::run
, and is 2 orders of magnitude faster than non-random-iterable solutions.
Upvotes: 1
Reputation: 20938
You have memory leak because future
array is not deleted. Add delete[] future
at the end of outer for loop.
for(qint32 i = 0; i<100000000; i++)
{
QFuture<double> * future = new QFuture<double>[nr_of_threads];
for(int thread = 0; thread < nr_of_threads; thread++){
future[thread] = QtConcurrent::run(parallel_function,thread);
}
for(int thread = 0; thread < nr_of_threads; thread++){
future[thread].waitForFinished();
temp_var = future[thread].result();
qDebug()<<"result: " << temp_var;
result_sum += temp_var;
}
delete[] future; // <--
}
Upvotes: 2