Reputation: 91
I would like to add more delay in delay var while the execution waits
Example:
private System.Threading.Tasks.Task delayVar; //Delay var
private async void createDelay() //First function
{
delayVar = System.Threading.Tasks.Task.Delay(milliseconds);
await delayVar;
}
private void addDelay() //Second function
{
delayVar.Milliseconds +=5000;
}
Thanks.
Upvotes: 0
Views: 413
Reputation: 4024
You can't "reset" a Task.Delay, but you can reset a timer which makes it an ideal candidate to solve this problem.
Here's an example:
private System.Threading.Timer timer;
public void Start()
{
timer = new System.Threading.Timer(_ => fireMyCode());
restartTimer();
}
private void onFileChanged(object sender, EventArgs e)
{
restartTimer();
}
private void restartTimer()
{
timer.Change(TimeSpan.FromMinutes(5), TimeSpan.FromMinutes(5));
}
But you don't have to use timers, you can still use Task.Delay with an additional task: the idea is to wait on two tasks, the delay and waiting for the files to change (you can use TaskCompletionSource to "create" a task from an event). If the delay task completes first, fire your code.
Here's an example:
TaskCompletionSource<object> fileChanged = new TaskCompletionSource<object>();
private void onFileChanged(object sender, EventArgs e)
{
fileChanged.TrySetResult(null);
}
private async Task endlessLoop()
{
while (true)
{
await handleFilesNotChanged();
}
}
private async Task handleFilesNotChanged()
{
Task timeout = Task.Delay(TimeSpan.FromMinutes(5));
Task waitForFile = fileChanged.Task;
if (await Task.WhenAny(timeout, waitForFile) == timeout)
{
fireMyCode();
}
fileChanged = new TaskCompletionSource<object>();
}
Upvotes: 6