Reputation: 77631
I have a custom view subclass that I will provide all the code of for clarity. I have highlighted the relevant parts below.
Note: I know how to animate views using AutoLayout. The problem is not writing the animation code. The problem is that it updates the view but doesn't actually animate anything. It just jumps to the new size.
class ExpandingButtonView: UIView {
let titleLabel: UILabel = {
let l = UILabel()
l.translatesAutoresizingMaskIntoConstraints = false
l.textColor = .white
l.setContentCompressionResistancePriority(UILayoutPriorityRequired, for: .vertical)
l.setContentHuggingPriority(UILayoutPriorityRequired, for: .vertical)
return l
}()
let buttonStack: UIStackView = {
let s = UIStackView()
s.translatesAutoresizingMaskIntoConstraints = false
s.axis = .vertical
s.spacing = 8
s.isLayoutMarginsRelativeArrangement = true
s.layoutMargins = UIEdgeInsets(top: 10, left: 10, bottom: 10, right: 10)
return s
}()
var collapsed: Bool = true {
didSet {
animatedCollapsedState()
}
}
lazy var collapsedConstraint: NSLayoutConstraint = {
return self.bottomAnchor.constraint(equalTo: self.titleLabel.bottomAnchor, constant: 10)
}()
lazy var expandedConstraint: NSLayoutConstraint = {
return self.bottomAnchor.constraint(equalTo: self.buttonStack.bottomAnchor)
}()
init(title: String, color: UIColor, buttonTitles: [String]) {
super.init(frame: .zero)
translatesAutoresizingMaskIntoConstraints = false
layer.cornerRadius = 8
clipsToBounds = true
backgroundColor = color
let tapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(toggleCollapsed))
tapGestureRecognizer.numberOfTapsRequired = 1
tapGestureRecognizer.numberOfTouchesRequired = 1
addGestureRecognizer(tapGestureRecognizer)
titleLabel.text = title
addSubview(titleLabel)
addSubview(buttonStack)
buttonTitles.forEach {
let button = UIButton(type: .system)
button.translatesAutoresizingMaskIntoConstraints = false
button.backgroundColor = UIColor(white: 1.0, alpha: 0.5)
button.setTitle($0, for: .normal)
button.tintColor = .white
button.layer.cornerRadius = 4
button.clipsToBounds = true
button.titleLabel?.font = .boldSystemFont(ofSize: 17)
button.setContentCompressionResistancePriority(UILayoutPriorityRequired, for: .vertical)
buttonStack.addArrangedSubview(button)
}
NSLayoutConstraint.activate([
collapsedConstraint,
titleLabel.topAnchor.constraint(equalTo: topAnchor, constant: 10),
titleLabel.leadingAnchor.constraint(equalTo: leadingAnchor, constant: 10),
titleLabel.trailingAnchor.constraint(equalTo: trailingAnchor, constant: 10),
titleLabel.bottomAnchor.constraint(equalTo: buttonStack.topAnchor),
buttonStack.leadingAnchor.constraint(equalTo: leadingAnchor),
buttonStack.trailingAnchor.constraint(equalTo: trailingAnchor),
])
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func toggleCollapsed() {
collapsed = !collapsed
}
func animatedCollapsedState() {
UIView.animate(withDuration: 1) {
self.collapsedConstraint.isActive = self.collapsed
self.expandedConstraint.isActive = !self.collapsed
self.layoutIfNeeded()
}
}
}
It has two states...
When you tap it the tapGestureRecognizer
toggles the collapsed
value which triggers the didSet
which then animates the UI.
The animating function is...
func animatedCollapsedState() {
UIView.animate(withDuration: 1) {
self.collapsedConstraint.isActive = self.collapsed
self.expandedConstraint.isActive = !self.collapsed
self.layoutIfNeeded()
}
}
However... it is not animating. It just jumps to the new size without actually animating.
I have removed another part of the view for the question. There is also a background image view that fades in/out during the UI change. That DOES animate. So I'm not quite sure what's going on here?
I have also tried moving the constraint updates out of the animation block and also tried running layoutIfNeeded()
before updating them.
In all cases it does the same thing jumping to the new size.
Upvotes: 0
Views: 48
Reputation: 14030
You have to call layoutIfNeeded()
on the view's superview.
func animatedCollapsedState() {
self.collapsedConstraint.isActive = self.collapsed
self.expandedConstraint.isActive = !self.collapsed
UIView.animate(withDuration: 1) {
self.superview?.layoutIfNeeded()
}
}
Upvotes: 1