Reputation: 1
I am working in the google cardboard environment, and i was wondering how to change the position of one eye in the vr camera system.
My goal is to get both eyes perfectly aligned so they produce the exact same image. Currently unity automatically offsets one eye to give the scene a stereoscopic view. I tried creating two separate cameras, one for left eye and right eye, and then adjusting the position of one until i got both eye to see the same image. However when i tested this on a different phone, the images were offset again.
This problem has been throwing me for a loop and i would greatly appreciate any advise or help!
Thank you!!
Upvotes: 0
Views: 901
Reputation: 144
I recommend you to use GVR SDK 0.6 version, there's lotmore options. And best Unity version for this SDK is 5.6.2. Here's some useful video: https://www.youtube.com/watch?v=JKC1YkpE-8M
Upvotes: 0