Reputation: 681
I'd like to write this code on objective c:
bool BordVertical::collisionwith( Jeu& jeu, ElementJeu& element )
{
// Verify if the element is balle ype
Balle* balle = dynamic_cast<Balle*>( &element ) ;
if( balle )
{
balle->Vx( -balle->Vx() ) ;
return true ;
}
return false ;
}
ball is a subclass of ElementJeu... Does anything similar exist in obj-c?
Thanks
Upvotes: 0
Views: 1354
Reputation: 42923
You don't need it. Objective-C knows the type of your objects.
- (BOOL) collisionwith:(ElementJeu*)element {
if ([element isKindOfClass:[Balle class]]) {
[element setVx:[element getVx]];
return YES;
}
return NO;
}
PS: jeu
is redundant.
Upvotes: 3