Reputation: 3758
It this possible? If so, I can't seem to locate any documentation around it.
Upvotes: 2
Views: 2796
Reputation: 18812
Adding ambient light can lighten the color of the shadows. It illuminates all the objects in the scene including the shadows.
// Create an ambient light, and set its intensity
const ambientLight = new THREE.AmbientLight(0xFFFFFF);
ambientLight.intensity = 0.5;// max=1
...
// Add the ambient light to the scene
scene.add(ambientLight);
...
Try experimenting with different values to get the desired effects. You may need to adjust the intensity of your light source to get the best result.
Upvotes: 0
Reputation: 76
Yes, alter the color of your shadow plane's material. I needed a slightly blue-ish tint to my shadows so used something like this:
var material = new THREE.ShadowMaterial({opacity: .7, color: '#003'});
Upvotes: 0
Reputation: 6986
You can do that to a limited amount by using a THREE.ShadowMaterial
for the objects receiving the shadow. You might need to have a separate renderpass for shadow-rendering though. See here for an example:
https://codepen.io/usefulthink/pen/JrZOPw
Upvotes: 3