Reputation: 79
I'm new to Ada and I'm trying to write a simple program but I have some issues I couldn't solve. So I have a task with an execute entry and a signalfound entry, the execute entry is being called first and has to do some calculations until the signalfound entry is being called by the main and then it has to stop.
But the problem is that when Signalfound entry is called it doesn't get executed because the task is stuck in the while loop. Is there an obvious solution to this problem in Ada. I tried googling the problem but without succes. Thanks in advance!
task Example body
ResultFound : Boolean := False;
--- other unimportant things
begin
loop
select
accept Execute do
while (ResultFound = False) loop
---do some calculations
end loop;
end Execute;
or
accept SignalFound do
ResultFound := True;
end SignalFound;
or
-- other unimportant accepts
end select;
end loop;
end Example;
Upvotes: 1
Views: 125
Reputation: 39738
Well, when Execute
is called, your task enters the loop, which means it never executes the select
statement again, so it can never accept the SignalFound
call. Also, the entity calling Execute
will never continue since your while loop repeats forever inside the accept
statement. Usually, you want to make your critical regions for task synchronisation as small as possible, so that both tasks can carry on with their work after necessary data has been exchanged.
Mind that your code reflects a protocol by which your task operates. Currently, your code says „I will accept both Execute
and SignalFound
at any loop iteration“, which does not seem to match with the protocol you have in mind based on what you write.
I believe what you actually want to do is something like this:
task Example body
begin
loop
-- simply wait for someone to tell me to execute.
accept Execute;
Calculations : loop
-- check at every loop iteration whether there's a SignalFound waiting
select
accept SignalFound;
exit Calculations;
else
-- do some calculations
end select;
end loop Calculations;
-- will go to next iteration and wait for someone to call Execute again.
end loop;
end Example;
This code enforces a sequence of alternating Execute
/ SignalFound
calls which seems to be what you have in mind.
Upvotes: 3