Reputation: 29
I'm writing in C and have to return a char* I am trying to replicate the strcpy function. I have the following code
int main()
{
char tmp[100];
char* cpyString;
const char* cPtr = &tmp[0];
printf("Enter word:");
fflush(stdin);
scanf("%s", &tmp);
cpyString = strcpy("Sample", cPtr);
printf("new count is %d\n", strlen(cpyString));
}
int strlen(char* s)
{
int count = 0;
while(*(s) != 0x00)
{
count++;
s = s+0x01;
}
return count;
}
char* strcpy(char* dest, const char* src)
{
char* retPtr = dest;
int i =0;
int srcLength = strlen(src);
for(i = 0; i< srcLength; i++)
{
*(dest) = *(src); //at this line program breaks
dest = dest + 0x01;
src = src + 0x01;
}
*(dest) = 0x00; //finish with terminating null byte
return retPtr;
}
Q1: How can I assign the dereferenced value at the src to the destination without the program crashing?
Q2: If I need to copy the tmp
string entered into a new string, how would I do that? I can't seem pass tmp
as the second parameter
Upvotes: 2
Views: 5352
Reputation: 44284
Here
cpyString = strcpy("Sample", cPtr);
^^^^^^^
const
you have swapped the arguments. The first argument is a string literal ("sample") that you are not allowed to write to. See https://stackoverflow.com/a/4493156/4386427
Try
cpyString = strcpy(cPtr, "Sample");
I'm not sure that the second line is exactly what you want but at least it is legal.
Maybe you really want:
cpyStringBuffer[100];
cpyString = strcpy(cpyStringBuffer, cPtr);
In general your code in main
is more complicated than needed.
Try:
int main()
{
char input[100] = {0};
char dest[100];
printf("Enter word:");
scanf("%99s", input); // notice the 99 to avoid buffer overflow
strcpy(dest, input);
printf("new count is %d\n", strlen(dest));
return 0;
}
Upvotes: 7
Reputation: 319
I guess you might have wanted to code like below.
#include <stdio.h>
int strlen(char* s);
char* strcpy(char* dest, char* src);
int main()
{
char tmp[100];
char cpyString[100];
printf("Enter word:");
fflush(stdin);
scanf("%s", &tmp);
strcpy(cpyString, tmp);
printf("new count is %d\n", strlen(cpyString));
}
int strlen(char* s)
{
int count = 0;
while(*(s) != 0x00)
{
count++;
s = s+0x01;
}
return count;
}
char* strcpy(char* dest, char* src)
{
char* retPtr = dest;
int i =0;
int srcLength = strlen(src);
for(i = 0; i< srcLength; i++)
{
*(dest) = *(src); //at this line program breaks
dest = dest + 0x01;
src = src + 0x01;
}
*(dest) = 0x00; //finish with terminating null byte
return retPtr;
}
Upvotes: 1
Reputation: 21
I think you used non initialized destination and literal string pointer. You have to declare your destination as a buffer like
char dest[const_size]
So
char* strcpy(char* dest, const char* src)
{
char* retPtr = dest;
int i =0;
int srcLength = strlen(src);
for(i = 0; i< srcLength; i++)
{
*(dest) = *(src); //at this line program breaks
dest = dest + 0x01;
src = src + 0x01;
}
*(dest) = 0x00; //finish with terminating null byte
return retPtr;
}
int main()
{
char *arr="xxxxxx";
char *dest="fffff"; // this won't work because you can not modify const string
char *dest_1; // this won't work because it is uninitialized pointer
char dest_2[50]; // this will work fine
strcpy(x, y);
printf("%s",x);
//x still the same as point pointer
return 0;
}
Upvotes: 0
Reputation: 1074
Your program is crashing because you cant modify the pointer to a constant. Please find the corrected code below:
char *
mstrcpy (char *dest, const char *src)
{
char *retPtr = dest;
int i = 0;
int srcLength = strlen (src);
for (i = 0; i < srcLength; i++)
{
*(dest) = *(src); //now doesn't break at this line
dest = dest + 1;
src = src + 1;
}
*(dest) = 0x00; //finish with terminating null byte
return retPtr;
}
int
main ()
{
//char a = "abc"; // will cause crash
char a[] = "abc"; // won't crash
char *b = "xyz";
mstrcpy(a,b); //works fine !!!!
return 0;
}
Note that in the main function if you use char a = "abc"
, then it will cause problem because its a pointer to a constant
Upvotes: -1