Reputation: 1657
Can someone point me in the right direction on how to add an image into Java Table cell.
Upvotes: 17
Views: 77007
Reputation: 87
I created my own class that implements TableCellRenderer. I can extend this class from JLabel, but I have preferred to keep it independent and used JLabel 'label' as a class component.
public class GLabel implements TableCellRenderer{
//The JLabel that is used to display image
private final JLabel label = new JLabel();
/**
*
* @param text
* @param image
*/
public GLabel(String text, ImageIcon image) {
label.setText(text);
label.setIcon(image);
}
public GLabel(){}
public JLabel getLabel() {
return label;
}
/**
*
* @param table the JTable that is asking the renderer to draw; can be null
* @param value the value of the cell to be rendered.
* It is up to the specific renderer to interpret and draw the value.
* For example, if value is the string "true", it could be rendered as a string or it could be rendered as a check box that is checked.
* null is a valid value
* @param isSelected true if the cell is to be rendered with the selection highlighted; otherwise false
* @param hasFocus if true, render cell appropriately. For example, put a special border on the cell, if the cell can be edited, render in the color used to indicate editing
* @param row the row index of the cell being drawn. When drawing the header, the value of row is -1
* @param column the column index of the cell being drawn
* @return
*/
@Override
public Component getTableCellRendererComponent(JTable table,
Object value,
boolean isSelected,
boolean hasFocus,
int row,
int column) {
GLabel gLabel = (GLabel)value;
return (Component) gLabel.getLabel();
}
}
I created a new DefaultTableModel object. I overrides getColumnClass() method to pass appropriate Class at runtime.
private final DefaultTableModel tblmodel = new DefaultTableModel() {
/**
* This method is called by table cell renderer.
* The method returns class of the cell data. This helps the renderer to display icons and
* other graphics in the table.
*/
@Override
public Class getColumnClass(int column)
{
for(int i = 0; i < tblmodel.getRowCount(); i++)
{
//The first valid value of a cell of given column is retrieved.
if(getValueAt(i,column) != null)
{
return getValueAt(i, column).getClass();
}
}
//if no valid value is found, default renderer is returned.
return super.getColumnClass(column);
}
};
I created JTable object using DefaultTableModel I created.
JTable jtable = new JTable(tblmodel);
I set default renderer for GLabel class
jtable.setDefaultRenderer(GLabel.class, new GLabel());
I created new GLabel object.
GLabel glabel = new GLabel("testing", new ImageIcon("c://imagepath"));
Finally, I used addRow(Object[] rowData) method of TableModel to add GLabel to the JTable.
Upvotes: -1
Reputation: 307
1- add label to jtable ( create class for this)
class LabelRendar implements TableCellRenderer{
@Override
public Component getTableCellRendererComponent(JTable table, Object value, boolean isSelected, boolean hasFocus, int row, int column) {
// throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates.
return (Component)value;
}
}
2- code jButton to add image
DefaultTableModel m = (DefaultTableModel) jTable1.getModel();
jTable1.getColumn("image").setCellRenderer(new LabelRendar()); // call class
JLabel lebl=new JLabel("hello");
lebl.setIcon(new javax.swing.ImageIcon(getClass().getResource("/main/bslogo120.png"))); // NOI18N
m.addRow(new Object[]{"", "","",lebl});
Upvotes: -1
Reputation: 324118
JTable already provides a default renderer for icons. You just need to tell the table what data is stored in a given column so it can choose the appropriate renderer. This is done by overriding the getColumnClass(...) method:
import java.awt.*;
import javax.swing.*;
import javax.swing.table.*;
public class TableIcon extends JPanel
{
public TableIcon()
{
Icon aboutIcon = new ImageIcon("about16.gif");
Icon addIcon = new ImageIcon("add16.gif");
Icon copyIcon = new ImageIcon("copy16.gif");
String[] columnNames = {"Picture", "Description"};
Object[][] data =
{
{aboutIcon, "About"},
{addIcon, "Add"},
{copyIcon, "Copy"},
};
DefaultTableModel model = new DefaultTableModel(data, columnNames)
{
// Returning the Class of each column will allow different
// renderers to be used based on Class
public Class getColumnClass(int column)
{
return getValueAt(0, column).getClass();
}
};
JTable table = new JTable( model );
table.setPreferredScrollableViewportSize(table.getPreferredSize());
JScrollPane scrollPane = new JScrollPane( table );
add( scrollPane );
}
private static void createAndShowGUI()
{
JFrame frame = new JFrame("Table Icon");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new TableIcon());
frame.setLocationByPlatform( true );
frame.pack();
frame.setVisible( true );
}
public static void main(String[] args)
{
EventQueue.invokeLater(new Runnable()
{
public void run()
{
createAndShowGUI();
}
});
}
}
Upvotes: 36
Reputation: 14568
Either create the imageicon up front:
ImageIcon icon = new ImageIcon("image.gif");
table.setValueAt(icon, row, column);
Or you can try overriding the renderer for your icon field:
static class IconRenderer extends DefaultTableCellRenderer {
public IconRenderer() { super(); }
public void setValue(Object value) {
if (value == null) {
setText("");
}
else
{
setIcon(value);
}
}
Upvotes: 8