Reputation: 1
I would like to implement a Base class with attributes of a size I already know at compile-time. So my idea was to use a template for this Base class. The following code compiles and runs fine under VC++9.0.
Class definition in the .h file
template<int N> class BaseClass
{
int* idx;
int* incr;
int* limit;
public:
BaseClass(void);
~BaseClass(void);
void LoopMethod(void);
};
Implementation of the class methods in the .cpp file
#include "BaseClass.h"
#include<iostream>
using namespace std;
// instantiation
template class BaseClass<2>;
template<int N> BaseClass<N>::BaseClass(void)
{
idx = new int [N];
incr= new int [N];
limit = new int[N];
for(int m = 0; m < N; m++)
{
idx[m] = 0;
incr[m] = 1;
limit[m] = 2;
}
}
template<int N> BaseClass<N>::~BaseClass(void)
{
}
template<int N> void BaseClass<N>::LoopMethod( )
{
for( idx[N-1]; idx[N-1] < limit[N-1]; idx[N-1] += incr[N-1] )
{
cout << "LoopMethod Nr " << N-1 << " is called." << endl;
}
}
Implementation of the main-function:
#include<cstdlib>
#include "BaseClass.h"
using namespace std;
int main()
{
BaseClass<2> baseObj;
baseObj.LoopMethod();
system("PAUSE");
return 0;
}
Now I want to nest the for-loops from the LoopMethod times the size of the class attributes. I.e. the compiler should generate a code I would write by Hand as
template<int N> void BaseClass<N>::LoopMethod( )
{
for( idx[0]; idx[0] < limit[0]; idx[0] += incr[0] )
{
for( idx[1]; idx[1] < limit[1]; idx[1] += incr[1] )
{
cout << "LoopMethod Nr " << 1 << " is called." << endl;
}
cout << "LoopMethod Nr " << 0 << " is called." << endl;
}
}
Anyway, I can prompt the compiler to do this, if I do not declare the BaseClass to be a template class. The code for this would then look like:
class BaseClass
{
int* idx;
int* incr;
int* limit;
public:
BaseClass(void);
~BaseClass(void);
template<int M> void LoopMethod(void);
};
Implementation of the class methods in the .cpp file
#include "BaseClass.h"
#include<iostream>
using namespace std;
template void BaseClass::LoopMethod<1>();
BaseClass::BaseClass(void)
{
idx = new int [2];
incr= new int [2];
limit = new int[2];
for(int m = 0; m < 2; m++)
{
idx[m] = 0;
incr[m] = 1;
limit[m] = 2;
}
}
BaseClass::~BaseClass(void)
{
}
template<int M> void BaseClass::LoopMethod( )
{
for( idx[M]; idx[M] < limit[M]; idx[M] += incr[M] )
{
cout << "LoopMethod Nr " << M-1 << " is called." << endl;
LoopMethod<M-1>();
}
}
template<> void BaseClass::LoopMethod<0>(void)
{
idx[0] = 0;
for( idx[0]; idx[0] < limit[0]; idx[0] += incr[0] )
{
// do something
cout << "Now the inner loop is executed" << endl;
}
}
Implementation of the main-function:
#include<cstdlib>
#include "BaseClass.h"
using namespace std;
int main()
{
BaseClass baseObj;
baseObj.LoopMethod<1>();
system("PAUSE");
return 0;
}
But the solution I am searching for is to have a template class with a template method “LoopMethod” owing its own template parameter which tells the compiler how many times to nest the for-Loop. I have tried various possibilities but without success. Does anybody have a suggestion or even know a solution for this template problem?
Thanks in advance for your help,
Markus.
Upvotes: 0
Views: 290
Reputation: 136515
But the solution I am searching for is to have a template class with a template method “LoopMethod” owing its own template parameter which tells the compiler how many times to nest the for-Loop
Is that what you are asking:
template<int N>
struct X
{
template<int M>
void loop();
};
template<int N>
template<int M>
void X<N>::loop<M>()
{
}
Upvotes: 0
Reputation: 31445
There are a lot of issues with your template:
Upvotes: 5