Reputation: 12128
I am having an issue with my ItemRenderer, which I am using for a spark List. My code is the following:
I have this list:
<s:List
id="productSetList"
dataProvider="{ model.productSets }"
change="model.selectSet( productSetList )"
height="100%" width="100%"
borderVisible="false"
itemRenderer="SideBarItemRenderer" top="20" left="15">
</s:List>
and my itemRenderer is:
<s:ItemRenderer
xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/halo"
width="160" height="175" autoDrawBackground="false" buttonMode="true" useHandCursor="true"
click="click(event)" cacheAsBitmap="true"
>
<fx:Script>
<![CDATA[
import com.png.vm.model.vos.ProductSet;
protected function click(event:MouseEvent):void
{
trace('arthur');
}
]]>
</fx:Script>
<s:BitmapImage source="{ProductSet(data).image}" width="160" height="175"/>
</s:ItemRenderer>
The thing is, if I scroll the list, and click on an item, it does not trace 'arthur' ! Why is this so ? I must trace that all the time that someone clicks in the list!
EDIT:
If I remove change="model.selectSet( productSetList )"
in the list, it works!! but I cannot remove that, some suggestions ? How can I switch that to another function?
Upvotes: 0
Views: 1886
Reputation: 12128
My apologies, I have finally solved it. The problem was that inside the function,model.selectSet
, I was calling List.change; I was messing the list up! My function was as follows:
public function selectSet(list:List):void {
list.layout.verticalScrollPosition=100;
// another stuffs
}
So, I just removed the line : list.layout.verticalScrollPosition=100;
and now it`s working fine.
Thanks for all the help!
Upvotes: 0
Reputation: 761
Trace only works when you are debugging/using the debugging version of Flash Player. Make sure you are using that. If you want a pop-up message use Alert.show("message")
For more information about trace() check out: http://livedocs.adobe.com/flex/3/html/help.html?content=logging_08.html
And Alert.show(): http://help.adobe.com/en_US/AS2LCR/Flash_10.0/help.html?content=00001965.html
If you are running debug player. Try originating the click event from an embedded <s:Group>
this way whatever you add in here beyond the bitmap will still trigger the click event.
Something like:
<s:Group width="100%" height="100%" click="click(event)" >
<s:BitmapImage source="{ProductSet(data).image}" width="160" height="175"/>
</s:Group>
I've definitely had click events work for me inside of ItemRenderers before
Upvotes: 1