Spyros
Spyros

Reputation: 48596

How to export fbx with textures from Unity?

I have downloaded a Unity asset which included lots of 3d models with textures/materials etc.

I wanted to share one of those objects with an artist, so that they can create a new model on top of that model, so I exported the fbx from Unity using one of the Unity fbx exporter assets.

However, the model was exported without any textures and so it looked pretty much white as a whole. Therefore, the artist cannot really work on a model that includes textures and also send me back the finished work with those textures.

I am wondering, is there a way to actually export everything with the fbx from Unity ? Thanks !

Upvotes: 1

Views: 21622

Answers (1)

Usman Ilyas
Usman Ilyas

Reputation: 116

Assign your material in the source package, make sure there is a baked texture in the diffuse slot

Assign your other baked textures to the spec, normal and others

Check embed textures at export

Check 'import materials: by material name' is selected for your imported model (in the inspector)

Where possible use a portable file format like FBX and follow these guidelines.

http://forum.unity3d.com/threads/material-texture-faq.244786/ http://unity3d.com/support/documentation/Manual/HOWTO-exportFBX.html

Upvotes: 1

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