Reputation: 114367
How can I hook up an event to a function name I have defined as a string?
I'm using Prototype.js, although this is not Prototype-speficic.
$(inputId).observe('click', formData.fields[x].onclick);
This would result in JavaScript complaining that my handler is not a function. I would prefer not us use eval()
.
Upvotes: 57
Views: 68597
Reputation: 321638
Property accessors can be used to access any object's properties or functions.
If the function is in the global scope, you can get it using the window object:
var myFunc = window[myFuncName];
This also works within the this
scope:
var myFunc = this[myFuncName];
Upvotes: 94
Reputation: 504
update:--- use ES6 export and import
a.js
const fn = {
aaa: function() {
//code
},
bbb: function() {
//code
},
//codes ....
nnn: function() {
//code
}
}
export default fn
b.js
import someFn from './a'
//eg
const str1='aaa'
const str2 = 'bbb'
someFn[str1]()
eval('str')
(obsolete feature https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Deprecated_and_obsolete_features )
setTimeout('str')
setInterval('str')
window['str']
(but...sometimes,global object is not window)
new Function('str')
These methods above always not be recommend by some reasons, but they are really convenient to use. These methods below are safe, but really not conveninet to use.
switch...case (or if...else)
switch(str){
case 'str1':
fn1()
break
case 'str2':
fn2
//and so on
}
put functions in a object
const fn={
str1:fn1,
str2:fn2
//and so on
}
fn[str1] //call function
Upvotes: 1
Reputation: 6712
If you need to call a string function with arguments, do this:
window[stringFunctionName].apply( window, arrayOfArguments )
You can use scope
in place of window
if preferred
Upvotes: 0
Reputation: 97
Just an eval
would do the job
var call = eval("method_name").call(args);
Upvotes: 5
Reputation: 660
I have worked on this problem, as I needed a function like this. Here is my sandbox code, not thoroughly tested, but can be a startpoint for others. Note that there is one eval() in the code as I couldn't figure out how to bypass that step, maybe a javascript quirk and cannot be done in any other way. Let me know if there is a way to get rid of eval() here!
executeFunctionByName = function(functionName)
{
var args = Array.prototype.slice.call(arguments).splice(1);
//debug
console.log('args:', args);
var namespaces = functionName.split(".");
//debug
console.log('namespaces:', namespaces);
var func = namespaces.pop();
//debug
console.log('func:', func);
ns = namespaces.join('.');
//debug
console.log('namespace:', ns);
if(ns == '')
{
ns = 'window';
}
ns = eval(ns);
//debug
console.log('evaled namespace:', ns);
return ns[func].apply(ns, args);
}
core = {
paragraph: {
titlebar: {
user: "ddd",
getUser: function(name)
{
this.user = name;
return this.user;
}
}
}
}
var testf = function()
{
alert('dkdkdkd');
}
var x = executeFunctionByName('core.paragraph.titlebar.getUser', 'Ikon');
executeFunctionByName('testf');
Upvotes: 9
Reputation: 1927
Do you know what the onclick property contains or what type it is? I assume this is prototype specific stuff, as "fields" does not exist in DOM forms.
Upvotes: 1
Reputation: 116980
Looks like formData.fields[x].onclick
holds the name of a global function? If so try:
$(inputId).observe('click', window[formData.fields[x].onclick]);
Upvotes: 3