Reputation: 394
I am building an iOS app, basically the user create an item by pressing the "+" button and then the app should put the new item in according section of the table based on the location of the item. However I got the error: Invalid update: invalid number of rows in section 1. The number of rows contained in an existing section after the update (1) must be equal to the number of rows contained in that section before the update. Here is my code, thank you
let sections = ["Bathroom", "Bedroom", "Dining Room", "Garage", "Kitchen", "Living Room"]
@IBAction func addNewItem(_ sender: UIBarButtonItem) {
/*
//Make a new index path for the 0th section, last row
let lastRow = tableView.numberOfRows(inSection: 0)
let indexPath = IndexPath(row: lastRow, section: 0)
//insert this new row into the table
tableView.insertRows(at: [indexPath], with: .automatic)*/
//Create a new item and add it to the store
let newItem = itemStore.createItem()
var Num: Int = 0
if let index = itemStore.allItems.index(of: newItem) {
switch newItem.room {
case "Bathroom":
Num = 0
print("I am in here")
case "Bedroom":
Num = 1
case "Dining Room":
Num = 2
case "Garage":
Num = 3
case "Kitchen":
Num = 4
case "Living Room":
Num = 5
default:
Num = 0
print("I am in Default")
}
let indexPath = IndexPath(row: index, section: Num)
tableView.insertRows(at: [indexPath], with: .automatic)
}
override func numberOfSections(in tableView: UITableView) -> Int {
return sections.count
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return itemStore.allItems.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
//create an instance of UITableViewCell, with default appearance
//let cell = UITableViewCell(style: .value, reuseIdentifier: "UITableViewCell")
//get a new or recycled cell
//if indexPath.row < itemStore.allItems.count {
let cell = tableView.dequeueReusableCell(withIdentifier: "ItemCell", for: indexPath) as! ItemCell
//Set the text on the cell with the decription of the item
//that is at the nth index of items, where n = row this cell
//will appear in on the table view
let item = itemStore.allItems[indexPath.row]
if item.name == "" {
cell.nameLabel.text = "Name"
} else {
cell.nameLabel.text = item.name
}
if item.serialNumber == nil {
cell.serialNumberLabel.text = "Serial Number"
} else {
cell.serialNumberLabel.text = item.serialNumber
}
cell.valueLabel.text = "$\(item.valueInDollars)"
cell.roomLabel.text = item.room
if item.valueInDollars < 50 {
cell.valueLabel.textColor = UIColor.green
}else if item.valueInDollars >= 50 {
cell.valueLabel.textColor = UIColor.red
}
cell.backgroundColor = UIColor.clear
return cell
}
override func tableView(_ tableView: UITableView, titleForHeaderInSection section: Int) -> String? {
let LocationName = sections[section]
return LocationName
}
thank you so much for your time!
and this is how I create item
@discardableResult func createItem() -> Item {
let newItem = Item(random: false)
allItems.append(newItem)
return newItem
}
Upvotes: 2
Views: 9594
Reputation: 100503
The problem is that you should insert the item in the array first:
itemStore.allItems.append(newItem)
Also, there is a difference between sections and rows in numberOfRowsInSection
(return number of rows for every section) you have a switch that returns the same number, it should be
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return itemStore.allItems.count
}
Edit :
The problem is when the table loads there is 0 rows for all the sections ( itemStore.allItems.count
is zero ), when you try to insert a row say at section 0 , row 0 -- the dataSource must be updated only for that section , which is not happen in your case as it's the same array that is returned for all sections , so you must either have an array of array where inner array represent number of rows so addition/deletion from it doesn't affect other ones ,,,,, or lock the insert to say section 0 like this
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if (section == 0 ) {
return itemStore.allItems.count
}
return 0
}
in this edit i inserted in 2 sections 0 and 2 with no crash because i handled numberOfRowsInSection
to return old numbers for old section that why to be able to insert in all sections you must have a different data source array or manage from numberOfRowsInSection
, see edited demo here Homepwner
Instead of setting footer in viewDidLoad implement this method
override func tableView(_ tableView: UITableView, viewForFooterInSection section: Int) -> UIView? {
if(section == 5 ) {
let textLabel = UILabel()
textLabel.text = "No more Item"
return textLabel
}
return nil
}
Upvotes: 2
Reputation: 176
@Jacky.S I downloads your code and try to debug it.Fist look our error properly.
reason: 'Invalid update: invalid number of rows in section 1. The number of rows contained in an existing section after the update (1) must be equal to the number of rows contained in that section before the update (0)
So It says before update, your sections
has 0 rows
. Now you try to update you tableview
using this piece of code.
print(indexPath)
tableView.insertRows(at: [indexPath], with: .automatic)
I just added the print statement for debugging purpose and it prints [0, 0]
.So you say your tableview to insert 0th row on section 0
.
Now when you insert any row
into tableview
it calls the delegate
method.Now look at the below delegate method.
override func tableView(_ tableView: UITableView, numberOfRowsInSection
section: Int) -> Int {
if section == 0{
print("0",itemStore.allItems.count)
}
if section == 1{
print("1",itemStore.allItems.count)
}
// print(itemStore.allItems)
return itemStore.allItems.count
}
In your code you just return
itemStore.allItems.count
.I added the above code for debugging.Now look that itemStore.allItems.count
always return 1.So for first section
it works perfectly because few times ago you insert a row
in first section
whose index is [0 = row, 0 = section].So you previously returned rows
for section 0
is equal to the recently return rows
for section 0
.But When it comes for section 1
you previously return no row
that means your section 1
has no rows
in previous but in your above delegate method you also return 1 row
for section 1.Which is conflicting because in previous you never update
or return
any rows
for section 1.That's why you code crash
and and say that
your number of rows contained in an existing section after the update is 1 which must be equal to the number of rows contained in that section before the update. Which is 0.
So this is the explanation for you crash.
Now, to recover from crash your allItems
should be a dictionary
or an array of array
.
var allItems = [[Item]]()
or
var allItems = ["String":[Item]]()
guess allItems
element is something like this
allItems = ["bathroom":[item1, item2, item3],"bedroom":[item1, item2, item3, item4]]
so here you have 2 section one is bathroom
and another is bedroom
.First section have 3 row
and second one have 4 row
and in you tableview delegate method you have to return 3
for section 0
and 4
for section 1
Upvotes: 0
Reputation: 14113
There is something terribly wrong with your data source. Your numberOfRow
for all sections is the same. i.e. itemStore.allItems.count. Which means you are setting the same number of rows in each section.
The main issue is, while adding a new item, you are inserting a new row in the specific section which means
new number of rows for section = previous number of rows in section + 1
However, there is no addition in the data source.
So according to the code, you have inserted a new row, but your data source has one record less since you didn't add the item there.
So I would like you do the following in order of these steps :
- Add item in required data source.
- inserRowInSection
Update : Remove the condition in cellForRowAtIndexPath
:
if indexPath.section <= 1
and it's else block. You don't need that. If number of sections is less than 1, it won't be called. Moreover it's the else block which is getting called all the time because you already have sections in your code. So if case will never be called.
So I got the issue. In itemStore.createItem()
the value for room is always Room. In the switch-case, you never have Room case. So it always falls in default case. You need to fix that.
Upvotes: 0