Reputation: 13
I'm begining with JFrame, I'm triying to make a StarField, for the moment I'm adding the Star JComponent to the Starfield JFrame:
import java.awt.Color;
import java.awt.Graphics;
import javax.swing.JComponent;
public class Star extends JComponent{
public int x;
public int y;
private final Color color = Color.YELLOW;
public Star(int x, int y) {
this.x = x;
this.y = y;
}
public void paintComponent(Graphics g) {
g.setColor(color);
g.fillOval(x, y, 8, 8);
}
}
and the StarField code:
import javax.swing.*;
public class StarField extends JFrame{
public int size = 400;
public Star[] stars = new Star[50];
public static void main(String[] args) {
StarField field = new StarField();
field.setVisible(true);
}
public StarField() {
this.setSize(size, size);
for (int i= 0; i< stars.length; i++) {
int x = (int)(Math.random()*size);
int y = (int)(Math.random()*size);
stars[i] = new Star(x,y);
this.add(stars[i]);
}
}
}
The problem it's thar it only print one star, I think it is the last one, the coords are working like they are supposed to do it, so I think the mistake is in the JComponent or JFrame implementation, I'm self-learning, so maybe my code isn't the correct way for using swing.
Thank you, and sorry for my english, I'd tried to write it the best I know.
Upvotes: 1
Views: 210
Reputation: 11327
In your case you cannot use a layout manager, and need to reset it to null. See the my code below
import java.awt.Color;
import java.awt.Graphics;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.WindowConstants;
public class StarField extends JFrame {
public int size = 400;
public Star[] stars = new Star[50];
public static void main(String[] args) {
StarField field = new StarField();
field.setVisible(true);
}
public StarField() {
this.setSize(size, size);
setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
setLocationRelativeTo(null);
// usually you should use a normal layout manager, but for your task we need null
getContentPane().setLayout(null);
for (int i = 0; i < stars.length; i++) {
int x = (int) (Math.random() * size);
int y = (int) (Math.random() * size);
stars[i] = new Star(x, y);
this.add(stars[i]);
}
}
public class Star extends JComponent {
private final Color color = Color.YELLOW;
public Star(int x, int y) {
// need to set the correct coordinates
setBounds(x, y, 8, 8);
}
@Override
public void paintComponent(Graphics g) {
g.setColor(color);
g.fillOval(0, 0, getWidth(), getHeight());
}
}
}
Upvotes: 1