Reputation: 15
Below is my data structure of graph:
typedef struct EdgeNode{
int adjvex;
struct EdgeNode *nextarc;
}ENode;
typedef struct VertexNode{
char *data;
char *gcc;
int multi_gcc;
int is_target;
ENode *firstarc;
}VNode;
typedef struct MyGraph{
VNode vertices[100];
}Graph;
Then I first initialize the gcc field of all the vertices to NULL:
if (get_pos(*pGraph, target[j],i) == -1 && target[j][0] != '\n' && target[j][0] != '\0'){
pGraph->vertices[i].data = malloc(strlen(target[j])+1);
strcpy(pGraph->vertices[i].data, target[j]);
pGraph->vertices[i].gcc = NULL;
if (j == 0)
pGraph->vertices[i].is_target = 1;
else{
pGraph->vertices[i].is_target = 0;
}
pGraph->vertices[i].firstarc = NULL;
pGraph->vertices[i].multi_gcc = 0;
i++;
}
For some specific Vertices in graph, I change the gcc field to other string:
else{
new_command = 1;
int tmp;
tmp = get_pos(*pGraph,my_target,i);
char* storage = (char *)malloc(sizeof(char)*need);
char* real_gcc = (char *)malloc(sizeof(char)*need);
strcpy(storage,target[0]);
for(j = 1; j < target_id; ++j) {
strcat(storage, " " );
strcat(storage, target[j]);
}
if (new_command){
if (pGraph -> vertices[tmp].gcc == NULL){
pGraph->vertices[tmp].gcc = strdup(storage); //valgrind error
}else{
printf("the gcc is %s\n",pGraph->vertices[tmp].gcc);
strcpy(real_gcc,pGraph->vertices[tmp].gcc);
strcat(real_gcc,"*");
strcat(real_gcc,storage);
pGraph->vertices[tmp].gcc = strdup(real_gcc); //valgrind error
if (pGraph->vertices[tmp].multi_gcc == 0){
pGraph->vertices[tmp].multi_gcc = 1;
}
}
}
free(storage);
free(real_gcc);
}
valgrind gives such messages, happens where I marked "valgrind error" on the code segment before:
==1674== 28 bytes in 1 blocks are definitely lost in loss record 1 of 2
==1674== at 0x4C2AB80: malloc (in *)
==1674== by 0x4EBFB49: strdup (strdup.c:42)
==1674== by 0x402343: main (mymake.c:456)
==1674==
==1674== 56 bytes in 1 blocks are definitely lost in loss record 2 of 2
==1674== at 0x4C2AB80: malloc (in *)
==1674== by 0x4EBFB49: strdup (strdup.c:42)
==1674== by 0x402422: main (mymake.c:466)
I just don't see the reason why there's memory leak, and looks like it happens only on the last vertex. Any help?
Upvotes: 0
Views: 126
Reputation: 224437
You're leaking memory because you're overwriting a pointer to malloc'ed memory:
if (pGraph -> vertices[tmp].gcc == NULL){
pGraph->vertices[tmp].gcc = strdup(storage);
}else{
// pGraph->vertices[tmp].gcc points to a valid memory location
printf("the gcc is %s\n",pGraph->vertices[tmp].gcc);
strcpy(real_gcc,pGraph->vertices[tmp].gcc);
strcat(real_gcc,"*");
strcat(real_gcc,storage);
// ** pGraph->vertices[tmp].gcc is overwritten **
pGraph->vertices[tmp].gcc = strdup(real_gcc);
if (pGraph->vertices[tmp].multi_gcc == 0){
pGraph->vertices[tmp].multi_gcc = 1;
}
You need to free
the memory before you assign a new value to this pointer.
printf("the gcc is %s\n",pGraph->vertices[tmp].gcc);
strcpy(real_gcc,pGraph->vertices[tmp].gcc);
strcat(real_gcc,"*");
strcat(real_gcc,storage);
free(pGraph->vertices[tmp].gcc);
pGraph->vertices[tmp].gcc = strdup(real_gcc);
Upvotes: 1