Reputation: 2488
I have an app that is using ARImageAnchor
s to detect images with the camera. I've noticed that although the scene node's position in 3d space updates in real-time, the orientation (xyz rotation) of the node can take seconds to update. Any attached scene nodes "snap" to the new orientation as it updates.
Is there a way to animate between the changing anchor orientations to make the transitions smoother?
My setup is simple, I'm using renderer(didAdd:for:)
to add a plane to the supplied node.
Upvotes: 0
Views: 84
Reputation: 2488
This is no longer necessary with ARKit 2.0. Simply use ARKit 2.0's image tracking instead of image recognition.
Upvotes: 0