Reputation: 309
How can I change the cross-hair to a circle with the same r (20)?
Code:
clc;
clear;
I = imread('peppers.png');
imshow(I);
colorCode = [0.6 0.8 0.5] *255;
r=20;
button = 1;
while sum(button) <=1
[x,y,button] = ginput(1)
I= insertShape(I,'FilledCircle',[x y r],'LineWidth',1, 'Color', colorCode, 'Opacity', 1);
imshow(I);
end
Upvotes: 3
Views: 971
Reputation: 2993
I am using Matlab R2015b and I do not know if ginput
has been modified since then.
In the particular version that I have, ginput
has its crosshair code mainly in two functions:
function updateCrossHair(fig, crossHair)
% update cross hair for figure.
gap = 3; % 3 pixel view port between the crosshairs
cp = hgconvertunits(fig, [fig.CurrentPoint 0 0], fig.Units, 'pixels', fig);
cp = cp(1:2);
figPos = hgconvertunits(fig, fig.Position, fig.Units, 'pixels', fig.Parent);
figWidth = figPos(3);
figHeight = figPos(4);
% Early return if point is outside the figure
if cp(1) < gap || cp(2) < gap || cp(1)>figWidth-gap || cp(2)>figHeight-gap
return
end
set(crossHair, 'Visible', 'on');
thickness = 1; % 1 Pixel thin lines.
set(crossHair(1), 'Position', [0 cp(2) cp(1)-gap thickness]);
set(crossHair(2), 'Position', [cp(1)+gap cp(2) figWidth-cp(1)-gap thickness]);
set(crossHair(3), 'Position', [cp(1) 0 thickness cp(2)-gap]);
set(crossHair(4), 'Position', [cp(1) cp(2)+gap thickness figHeight-cp(2)-gap]);
end
function crossHair = createCrossHair(fig)
% Create thin uicontrols with black backgrounds to simulate fullcrosshair pointer.
% 1: horizontal left, 2: horizontal right, 3: vertical bottom, 4: vertical top
for k = 1:4
crossHair(k) = uicontrol(fig, 'Style', 'text',...
'Visible', 'off',...
'Units', 'pixels',...
'BackgroundColor', [1 0 0],...
'HandleVisibility', 'off',...
'HitTest', 'off'); %#ok<AGROW>
end
end
It is interesting to see that
insertShape
found in a toolbox, which is the fact that the circle is burnt into the image and there is no easy way to "move" it. hgconvertunits
is used to ensure the units are of desired type. What I have found that can move is annotation
.
Here is some example code that moves the ellipse following the mouse pointer.
Since ginput
is not editable, I copied all content into a function, and changed the call to ginput
to the new function instead.
Below is the modification to ginput
.
function updateCrossHair(fig, crossHair)
% update cross hair for figure.
% get current point and positions; take care of units
cp = hgconvertunits(fig, [fig.CurrentPoint 0 0], fig.Units, 'pixels', fig);
figPos = hgconvertunits(fig, fig.Position, fig.Units, 'pixels', fig.Parent);
cp = cp(1:2)./figPos(3:4);
axesPos = fig.Children.Position;
% Early return if point is outside the figure
if cp(1) < axesPos(1) || cp(2) < axesPos(2) || cp(1) > (axesPos(1)+axesPos(3)) || cp(2) > axesPos(2)+axesPos(4)
return
end
diameter = 10; % pixels
crossHair.Position = [cp-diameter./figPos(3:4)/2, diameter./figPos(3:4)];
end
function crossHair = createCrossHair(fig)
crossHair = annotation(fig, 'ellipse', [0,0,0,0]);
crossHair.Color = 'w';
end
There is a potential bug in this method, that is in the end of user input, when enter
key is hit, the modified function does not return any x
or y
value.
In fact the function outputs in the while loop are empty matrices.
To avoid crashing, simply add a check after user input, like this:
while sum(button) <=1
[x,y,button] = testf(1) % use modified ginput
if isempty(x) || isempty(y)
break
end
I= insertShape(I,'FilledCircle',[x y r],'LineWidth',1, 'Color', colorCode, 'Opacity', 1);
imshow(I);
end
Upvotes: 1