Reputation: 3229
I am new to D3 (and javascript). I was trying a D3 example Force Dragging on bl.ocks.org.
I am able to load my JSON data but when I drag the nodes it readjusts the whole screen but the nodes do not stop where I dragged it originally.
Is there a way I can stop a node to the place I dragged it?
Code (copy and paste from bl.ocks.org)
<!DOCTYPE html>
<meta charset="utf-8">
<style>
.links line {
stroke: #aaa;
}
.nodes circle {
pointer-events: all;
stroke: none;
stroke-width: 40px;
}
</style>
<svg width="960" height="600"></svg>
<script src="https://d3js.org/d3.v4.min.js"></script>
<script>
var svg = d3.select("svg"),
width = +svg.attr("width"),
height = +svg.attr("height");
var simulation = d3.forceSimulation()
.force("link", d3.forceLink().id(function(d) { return d.id; }))
.force("charge", d3.forceManyBody())
.force("center", d3.forceCenter(width / 2, height / 2));
d3.json("miserables.json", function(error, graph) {
if (error) throw error;
var link = svg.append("g")
.attr("class", "links")
.selectAll("line")
.data(graph.links)
.enter().append("line");
var node = svg.append("g")
.attr("class", "nodes")
.selectAll("circle")
.data(graph.nodes)
.enter().append("circle")
.attr("r", 2.5)
.call(d3.drag()
.on("start", dragstarted)
.on("drag", dragged)
.on("end", dragended));
node.append("title")
.text(function(d) { return d.id; });
simulation
.nodes(graph.nodes)
.on("tick", ticked);
simulation.force("link")
.links(graph.links);
function ticked() {
link
.attr("x1", function(d) { return d.source.x; })
.attr("y1", function(d) { return d.source.y; })
.attr("x2", function(d) { return d.target.x; })
.attr("y2", function(d) { return d.target.y; });
node
.attr("cx", function(d) { return d.x; })
.attr("cy", function(d) { return d.y; });
}
});
function dragstarted(d) {
if (!d3.event.active) simulation.alphaTarget(0.3).restart();
d.fx = d.x;
d.fy = d.y;
}
function dragged(d) {
d.fx = d3.event.x;
d.fy = d3.event.y;
}
function dragended(d) {
if (!d3.event.active) simulation.alphaTarget(0);
d.fx = null;
d.fy = null;
}
</script>
Upvotes: 1
Views: 683
Reputation: 102194
In that original bl.ocks, Bostock makes the dragged nodes readjusting by setting fx
and fy
to null
in the dragended
function:
function dragended(d) {
if (!d3.event.active) simulation.alphaTarget(0);
d.fx = null;
d.fy = null;
}
Those two properties are used to fix the x
and y
positions. According to the API:
At the end of each tick, after the application of any forces, a node with a defined node.fx has node.x reset to this value and node.vx set to zero; likewise, a node with a defined node.fy has node.y reset to this value and node.vy set to zero. To unfix a node that was previously fixed, set node.fx and node.fy to
null
, or delete these properties.
Solution: just remove that.
function dragended(d) {
if (!d3.event.active) simulation.alphaTarget(0);
}
Here is the updated bl.ocks: https://bl.ocks.org/GerardoFurtado/12be59be93dfdc246302a1c2489ddbaa/46c9992074118a2e8a2bf6ee1c84b8ff0bdcafce
Upvotes: 1