Dustin Lorenz
Dustin Lorenz

Reputation: 231

React-Native: Could not resolve all dependencies for configuration ':app:debugCompileClasspath'

I am kind of new to the react-native thing so please excuse me for maybe making stupid mistakes.

I basically tried everything I could find before posting here and by now am not sure if this is something on my end (aka me being stupid) or a bug due to recent updates somewhere.

So, my problem is the error message mentioned above which I am getting when trying to build the app (either by using react-native run-android or even with gradlew clean). I post the full error message below as well as my app/build.gradle, build.gradle and settings.gradle files.

I left all the files the way they were created by "react-native init" and "just" added the commands I had to add according to the respective libraries' installation guides.

Due to recent changes in the Firebase SDKs I had to change quite a bit when it comes to gradle version, etc. which is why I wonder if this issue has anything to do with that?!

Oh, and the version numbers:

"dependencies": {
"babel-core": "^6.26.3",
"eslint": "^4.19.1",
"fbjs": "^0.8.16",
"react": "16.3.1",
"react-native": "0.55.4",
"react-native-firebase": "^4.1.0",
"react-native-navigation": "^1.1.458",
"react-native-vector-icons": "^4.6.0",
"react-redux": "^5.0.7",
"redux": "^4.0.0",
"redux-logger": "^3.0.6",
"redux-thunk": "^2.2.0"
}

I installed every package with yarn (yarn add react-native-vector-icons, etc.) and npm (npm install, as well as npm install react-native-vector-icons, etc.) to make sure it's not related to any of those. In between I removed the whole node_modules folder of course. Neither did react-native link help.

It's also not limited to the mentioned react-native-vector-icons package: I removed it from my project completely and the same error just pops up for another package.

I appreciate any help and hints!

Thank you very much in advance!

Dustin

ERROR MESSAGE:

FAILURE: Build failed with an exception.

    * What went wrong:
    A problem occurred configuring project ':app'.
    > Could not resolve all dependencies for configuration ':app:debugCompileClasspath'.
       > More than one variant of project :react-native-vector-icons matches the consumer attributes:
           - Configuration ':react-native-vector-icons:debugApiElements' variant android-aidl:
               - Found artifactType 'android-aidl' but wasn't required.
               - Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
               - Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
               - Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
               - Required org.gradle.usage 'java-api' and found compatible value 'java-api'.
           - Configuration ':react-native-vector-icons:debugApiElements' variant android-classes:
               - Found artifactType 'android-classes' but wasn't required.
               - Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
               - Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
               - Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
               - Required org.gradle.usage 'java-api' and found compatible value 'java-api'.
           - Configuration ':react-native-vector-icons:debugApiElements' variant android-manifest:
               - Found artifactType 'android-manifest' but wasn't required.
               - Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
               - Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
               - Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
               - Required org.gradle.usage 'java-api' and found compatible value 'java-api'.
           - Configuration ':react-native-vector-icons:debugApiElements' variant android-renderscript:
               - Found artifactType 'android-renderscript' but wasn't required.
               - Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
               - Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
               - Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
               - Required org.gradle.usage 'java-api' and found compatible value 'java-api'.
           - Configuration ':react-native-vector-icons:debugApiElements' variant jar:
               - Found artifactType 'jar' but wasn't required.
               - Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
               - Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
               - Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
               - Required org.gradle.usage 'java-api' and found compatible value 'java-api'.

APP/BUILD.GRADLE:

apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

project.ext.react = [
    entryFile: "index.js"
]

apply from: "../../node_modules/react-native/react.gradle"
apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

android {
    compileSdkVersion 25
    buildToolsVersion "25.0.1"

    defaultConfig {
        applicationId "com.seroleashed.budgetmanager"
        minSdkVersion 19
        targetSdkVersion 25
        versionCode 1
        versionName "1.0"
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }
    buildTypes {
        release {
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
        }
    }
    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }
        }
    }
}

dependencies {
    compile project(':react-native-vector-icons')
    compile project(':react-native-navigation')
    compile(project(':react-native-firebase')) {
        transitive = false
    }
    implementation fileTree(dir: "libs", include: ["*.jar"])
    implementation project(':react-native-vector-icons')
    implementation project(':react-native-navigation')
    implementation "com.android.support:appcompat-v7:27.0.1"
    implementation "com.facebook.react:react-native:+"  // From node_modules
    implementation project(':react-native-firebase')
    // RNFirebase required dependencies
    implementation "com.google.android.gms:play-services-base:15.0.0"
    implementation "com.google.firebase:firebase-core:15.0.2"
    implementation "com.google.firebase:firebase-auth:15.1.0"
    implementation "com.google.firebase:firebase-database:15.0.0"
    implementation "com.google.firebase:firebase-messaging:15.0.2"
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}

apply plugin: 'com.google.gms.google-services'

BUILD.GRADLE:

// Top-level build file where you can add configuration options common to all sub-projects/modules.

buildscript {
    repositories {
        jcenter()
        google()
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:3.1.2'
        classpath 'com.google.gms:google-services:3.3.0'
        // NOTE: Do not place your application dependencies here; they belong
        // in the individual module build.gradle files
    }
}

allprojects {
    repositories {
        mavenLocal()
        jcenter()
        maven {
            // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
            url "$rootDir/../node_modules/react-native/android"
        }

        google()
    }
}

SETTINGS.GRADLE:

rootProject.name = 'BudgetManager'
include ':app'
include ':react-native-vector-icons'
project(':react-native-vector-icons').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-vector-icons/android')
include ':react-native-navigation'
project(':react-native-navigation').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-navigation/android/app')
include ':react-native-firebase'
project(':react-native-firebase').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-firebase/android')
include ':react-native-vector-icons'
project(':react-native-vector-icons').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-vector-icons/android')
include ':react-native-navigation'
project(':react-native-navigation').projectDir = new File(rootProject.projectDir, '../node_modules/react-native

Upvotes: 11

Views: 63104

Answers (6)

BoltKey
BoltKey

Reputation: 2178

I just had this issue. For me, the fix was simply running the run command again.

react-native run-android

Upvotes: 0

Nagibaba
Nagibaba

Reputation: 5338

run cd android && ./gradlew clean

Upvotes: 1

Jonathan Simonney
Jonathan Simonney

Reputation: 665

I began as @Prahbu but changed in the middle so I thought I'd post what I did as a different answer :

here is what I did (in the project's root folder as well) :

1. You need to delete both ios,android and node module folder. Afterwards, you can run the following commands
2. > npm install //to get the node module folder
3. > react-native-git-upgrade 

You'll eventually stumble upon this error. In this case, delete your .babelrc (after you saved its content), you may for example rename it to .babelrc2, and replace the generated .babelrc with yours when you're done.

If the react-native-git-upgrade didn't generate the ios and android folder, run

react-native eject

And all that is left is, as per the original answer,

4. > react-native link // for linking the libraries
5. > react-native run android/ios

Upvotes: 2

Jacob
Jacob

Reputation: 748

Moving the google() to the top can sometimes solve issues like this. an example fix from your code

buildscript {
    google()
    repositories {
        jcenter()

    }
    dependencies {
        classpath 'com.android.tools.build:gradle:3.1.2'
        classpath 'com.google.gms:google-services:3.3.0'
        // NOTE: Do not place your application dependencies here; they belong
        // in the individual module build.gradle files
    }
}

allprojects {
    repositories {
        google()
        mavenLocal()
        jcenter()
        maven {
            url "$rootDir/../node_modules/react-native/android"
        }  
    }
}

Upvotes: 13

Dustin Lorenz
Dustin Lorenz

Reputation: 231

Why do I always find the answer to questions I have shortly after asking for it in a forum or on Stackoverflow? xD

Just found the solution in this post:

Apparently there is a bug in the "google-services" version that I was using. Downgrading from

classpath 'com.google.gms:google-services:3.3.0'

to

classpath 'com.google.gms:google-services:3.2.1'

in my "build.gradle" file made the deal.

Upvotes: 6

Prabhu
Prabhu

Reputation: 1057

You can run the following command at your project's root folder

1. You need to delete both ios,android and node module folder. Run the following commands
2. > npm install //to get the node module folder
3. > react-native upgrade //to get android and ios folder
4. > react-native link // for linking the libraries
5. > react-native run android/ios

Upvotes: 7

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