Reputation: 1
I want to add an object
(from a different class) to an array
in my class.
When I try to do that I get this
error: 0xC0000005: Access violation writing location 0x0000000000000000
I create the object (to be added) in the main function and I use the push method in the main function to add this object to my Parking_Lot
class.
My code:
void Parking_Lot::push(Cars const &car)
{
time_t t = time(NULL);
struct tm Today = *localtime(&t);
if (is_full())
{
printf("Parking lot is full!!\n");
return;
}
if (Today.tm_hour < OpeningT.tm_hour && Today.tm_hour > ClosingT.tm_hour)
{
printf("Parking lot is now closed!!\n");
printf("Opening time: from %02d:%02d to %02d:%02d\n", OpeningT.tm_hour, OpeningT.tm_min, ClosingT.tm_hour, ClosingT.tm_min);
}
else if (Today.tm_hour == OpeningT.tm_hour || Today.tm_hour == ClosingT.tm_hour)
{
if(Today.tm_min > OpeningT.tm_min || Today.tm_min < ClosingT.tm_min) Lot[front++] = car;
else
{
printf("Parking lot is now closed!!\n");
printf("Opening time: from %02d:%02d to %02d:%02d\n", OpeningT.tm_hour, OpeningT.tm_min, ClosingT.tm_hour, ClosingT.tm_min);
}
}
else if(Today.tm_hour > OpeningT.tm_hour && Today.tm_hour < ClosingT.tm_hour) Lot[front++] = car;
}
where the car
is the object I want to add and the Lot
is the array in my class that I want to add the object to.
The constructor of my class:
Parking_Lot::Parking_Lot(int s)
{
Cars* Lot = new Cars[s+1];
size = s;
front = 0;
}
What am i doing wrong here and how can I fix it?
Upvotes: 0
Views: 16
Reputation: 409166
The problem is in your constructor:
Parking_Lot::Parking_Lot(int s)
{
Cars* Lot = new Cars[s+1];
size = s;
front = 0;
}
You define a new and separate variable Lot
inside the constructor. It will not be related to any possible member variable you might have with the same name.
You need to initialize the member variable instead:
Parking_Lot::Parking_Lot(int s)
{
Lot = new Cars[s+1];
size = s;
front = 0;
}
Upvotes: 1