Reputation: 45948
I have an MFC combo box, specifically a type derived from CComboBox
, created as a dropdown list box without the possibility to edit the selected entry, i.e. a simple list of selectable items.
I do support the possibility of none of the items being selected. I know I can just call SetCurSel(-1)
and the edit field of the combo box will be empty until the user selects a "proper" item from the dropdown list. But I would actually prefer to show some kind of default text instead of just an empty field. So what I need to do is set the edit field's text without adding that text to the item list or making the item user-editable.
I tried SetWindowText
on the combo box, without success. Based on a comment suggestion I also tried to use GetComboBoxInfo
to get a handle to the edit box (in the COMBOBOXINFO::hwndItem
) member and calling SetWindowText
on that, but this didn't work either (GetComboBoxInfo
was successful, though). But I can't imagine this to be a particularly odd use case, so maybe it is possible by other means? If it helps, the combo box is actually ownerdrawn (CBS_OWNERDRAWFIXED
).
Upvotes: 1
Views: 2493
Reputation: 1
CEdit is a child of CComboBox, you can access the editbox and modify it using (CEdit*)GetChild(GW_CHILD)
Upvotes: -2
Reputation: 51395
The combo box control has builtin support for cue banners. MFC's CComboBox
exposes it through the CComboBox::SetCueBanner member:
Cue text is a prompt that is displayed in the input area of the combo box control. The cue text is displayed until the user provides input.
Upvotes: 2
Reputation: 15365
When you already draw the combobox, than you know that
lpdis->itemID == -1
lpdis->itemState
has ODS_COMBOBOXEDIT
set.So you are allowed to draw whatever you want.
Upvotes: 1