Reputation: 17239
I have a simple React / Redux / Redux Sagas app which uses an API to show a random picture of a dog upon clicking a button.
import { put, call, takeEvery, all } from 'redux-saga/effects';
import * as types from '../actions/types';
import * as actions from '../actions/dogActions';
import { DOG_API } from '../constants/variables';
function* getDogAsync() {
try {
yield put(actions.getDog);
const data = yield call(() =>
fetch(DOG_API)
.then(res => res.json())
.catch(err => console.error(err)),
);
yield put(actions.getDogOk(data));
} catch (error) {
yield put(actions.getDogFail());
}
}
function* watchGetDog() {
yield takeEvery(types.GET_DOG, getDogAsync);
}
export default function* rootSaga() {
yield all([watchGetDog()]);
}
import * as types from '../actions/types';
export const getDog = () => ({
type: types.GET_DOG,
});
export const getDogOk = data => ({
type: types.GET_DOG_OK,
payload: data.message,
});
export const getDogFail = () => ({
type: types.GET_DOG_FAIL,
});
However, I have two different errors.
1.) When I do yield put(actions.getDog);
the app works, but in the console I get the error:
uncaught at getDogAsync Error: Actions must be plain objects. Use custom middleware for async actions.
2.) If instead I do: yield put(actions.getDog());
the app consumes a lot of CPU and effectively crashes.
So, my questions are:
1.) Why does this approach cause Redux to complain about non-plain objects?
2.) Why does this seemingly innocuous statement cause the app to crash?
Full code on StackBlitz here.
Upvotes: 0
Views: 1043
Reputation: 17239
The issue was that I was calling the getDog()
action creator within the async generator getDogAsync()
. Since we had a watcher, this was leading to an infinite number of calls to getDog()
.
So, to fix, just remove:
yield put(actions.getDog);
within the getDogAsync()
.
Upvotes: 3