Reputation: 106361
I'm looking at starting a small OpenGL game project in Java/Clojure and trying to determine the best toolset for my needs. I have some experience with JOGL a few years ago but can see that the space has developed considerably since then.
My main requirements are:
The following would be a bonus, but not essential:
What library/toolset would you recommend?
Upvotes: 4
Views: 1294
Reputation: 801
Worth checking out is penumbra [1] which is a wrapper around OpenGL (using LWJGL) that provides a nice lispy syntax for OpenGL calls.
[1] https://github.com/ztellman/penumbra
Upvotes: 4