mikera
mikera

Reputation: 106361

OpenGL toolset for new Java/Clojure project in 2011

I'm looking at starting a small OpenGL game project in Java/Clojure and trying to determine the best toolset for my needs. I have some experience with JOGL a few years ago but can see that the space has developed considerably since then.

My main requirements are:

The following would be a bonus, but not essential:

What library/toolset would you recommend?

Upvotes: 4

Views: 1294

Answers (2)

Glen
Glen

Reputation: 801

Worth checking out is penumbra [1] which is a wrapper around OpenGL (using LWJGL) that provides a nice lispy syntax for OpenGL calls.

[1] https://github.com/ztellman/penumbra

Upvotes: 4

Gavin
Gavin

Reputation: 56

Try LWJGL http://www.lwjgl.org

Upvotes: 4

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