Reputation: 21
I'm struggling with flowtype declaration for a generic function with different pairs of parameters.
My goal is to have a function which return an object of certain union type depending on input parameters. I'm having a big load of messages that i want to type (for this example i'm using only two)
type Message1 = {
event: 'UI',
type: 'receive',
payload: boolean
}
type Message2 ={
event: 'UI',
type: 'send',
payload: {
foo: boolean;
bar: string;
}
}
type MessageFactory<T> = (type: $PropertyType<T, 'type'>, payload: $PropertyType<T, 'payload'>) => T;
export const factory: MessageFactory<Message1> = (type, payload) => {
return {
event: 'UI',
type,
payload
}
}
factory('receive', true);
// factory('send', { foo: true, bar: "bar" });
when i change
MessageFactory<Message1>
to
MessageFactory<Message1 | Message2>
it will throw an error
Could not decide which case to select. Since case 1 [1] may work but if it doesn't case 2 [2] looks promising too. To fix add a type annotation to `payload` [3] or to `type` [4]
You can ty it here
any idea how to declare this function?
or is it stupid idea and i'm going to the wrong direction?
any better solutions?
Upvotes: 2
Views: 256
Reputation: 3478
Create a GenericMessage
with type parameters for your desired properties (type and payload), then have your factory return a GenericMessage
:
(Try)
type GenericMessage<TYPE: string, PAYLOAD> = {
event: 'UI',
type: TYPE,
payload: PAYLOAD
}
const factory = <T: string, P>(type: T, payload: P): GenericMessage<T, P> => {
return {
event: 'UI',
type,
payload
}
}
const test1 = factory('receive', true);
const test2 = factory('send', { foo: true, bar: "bar" });
// Let's check the new type against Message1 and Message2:
type Message1 = {
event: 'UI',
type: 'receive',
payload: boolean
}
type Message2 ={
event: 'UI',
type: 'send',
payload: {
foo: boolean;
bar: string;
}
}
// Type assertions
(test1: Message1);
(test2: Message2);
(test1: Message2); // Error!
If you want, you can create a MessageFactory
type that returns a GenericMessage<T, P>
. You can also create an EVENT
type parameter if you need to control the event
property on the object.
(You don't need to call it GenericMessage
, I just called it that to make a distinction between your existing types and this new one)
Upvotes: 0