Reputation: 820
I have 2 windowsForms lets call them form1 and form2. form1 consists of a picturebox and a button. When I click on the button form2 opens. Now form2 consists of a grid and depending on the position on which I have clicked on the grid the x and y coordinates are returned to form1. Based on these coordinates I add an image to the pictureBox. But the image isn't getting added! Is there something I am missing here?
Code inside the mouseDownEvent in form2
Form1 f1 = new Form1();
f1.openImage(x,y);
Code in form1
internal void openImage(int x, int y)
{
string ogFileName = "r" + x.ToString() + "c" + y.ToString();
string imageFilePath = ogFileName + "." + extension;
MessageBox.Show(imageFilePath); //I can see the correct path here
pictureBox1.Image = Image.FromFile(imageFilePath);
}//extension is a static variable declared outside this function.
Upvotes: 0
Views: 48
Reputation: 2279
Form1 f1 = new Form1();
This line only creates a new instance of Form1
What you can do is adding a Form1 variable which will reference your current form.
You initialize it in constructor and in the button click you pass it to Form2
public partial class Form1 : Form
{
Form1 form1; // form1 will store the reference of Form1
public Form1()
{
form1 = this; // We initialize form1 in the constructor
InitializeComponent();
}
// button to open form2
private void button1_Click(object sender, EventArgs e)
{
Form2 form2 = new Form2(form1); // We open form2 with form1 as parameter
form2.Visible = true;
}
public void openImage(int x, int y)
{
}
}
Now in the Form2 you just have to add a Form1 variable that will be initialized in the constructor.
Then you can use it as now it represents the current instance of Form1
public partial class Form2 : Form
{
Form1 form1; // Reference to form1
public Form2(Form1 form1)
{
this.form1 = form1; // We initialize form1
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
// we call openimage from form1
form1.openImage(130, 140);
}
}
I have tested this example with a label and it works fine so I think there should be no problem with a picturebox
Upvotes: 1