Reputation: 3109
Here is my code:
var svg = d3.select("#drawRegion")
.append("svg");
svg
.attr("width", "100%")
.attr("height", "100%")
.attr("viewBox", "0 0 400 100");
var roundedPath = svg
.append("path");
var path = "M0 100 L0 0 L300 0 A100 100 0 0 0 0 300 100 Z"
roundedPath
.attr("d", path)
.attr("fill", "none")
.attr("stroke-width", "2px")
.attr("stroke", "#000");
#drawRegion {
width: 400px;
height: 100px;
display: inline-block;
position: fixed;
top: 0;
bottom: 0;
left: 0;
right: 0;
margin: auto;
position: relative;
}
<div id="drawRegion">
</div>
<script src="https://d3js.org/d3.v5.min.js"></script>
I did everything according to the documentation and I am expecting to get the rectangle which has the right lower corner rounded. But what I am getting is some strange shape.
According to this the solution might have been to change large-arc-flag, sweep-flag
values, I tried all 4 possible combinations of 0
and 1
, but still some strange shapes appear.
What am I doing wrong here?
Upvotes: 0
Views: 1641
Reputation: 101820
There are a few things wrong:
var svg = d3.select("#drawRegion")
.append("svg");
svg
.attr("width", "100%")
.attr("height", "100%")
.attr("viewBox", "0 0 400 100");
var roundedPath = svg
.append("path");
var path = "M0 100 L0 0 L300 0 A100 100 0 0 1 200 100 Z"
roundedPath
.attr("d", path)
.attr("fill", "none")
.attr("stroke-width", "2px")
.attr("stroke", "#000");
#drawRegion {
width: 400px;
height: 100px;
display: inline-block;
position: fixed;
top: 0;
bottom: 0;
left: 0;
right: 0;
margin: auto;
position: relative;
}
<div id="drawRegion">
</div>
<script src="https://d3js.org/d3.v5.min.js"></script>
Upvotes: 3
Reputation: 108517
If you inspect the debug console, you'll see the following error:
Error: attribute d: Expected number, "…0 0 0 0 300 100 Z"
Essentially this is telling your your d
attribute is mal-formed. The A (arc) has too many parameters (you have an extra 0). Fixing that you'll still see your shape is a bit wonky. It should be:
var svg = d3.select("#drawRegion")
.append("svg");
svg
.attr("width", "100%")
.attr("height", "100%")
.attr("viewBox", "0 0 400 100");
var roundedPath = svg
.append("path");
var path = "M0 100 L0 0 L300 0 A100 100 0 0 1 300 100 Z"
roundedPath
.attr("d", path)
.attr("fill", "none")
.attr("stroke-width", "2px")
.attr("stroke", "#000");
#drawRegion {
width: 400px;
height: 100px;
display: inline-block;
position: fixed;
top: 0;
bottom: 0;
left: 0;
right: 0;
margin: auto;
position: relative;
}
<div id="drawRegion">
</div>
<script src="https://d3js.org/d3.v5.min.js"></script>
Upvotes: 2
Reputation: 11
use this link
https://bl.ocks.org/mbostock/3468167
<!DOCTYPE html>
<meta charset="utf-8">
<style>
body {
margin: auto;
width: 960px;
}
path {
fill: #ccc;
stroke: #000;
stroke-width: 1.5px;
}
</style>
<body>
<script src="//d3js.org/d3.v3.min.js"></script>
<script>
var svg = d3.select("body").append("svg")
.attr("width", 960)
.attr("height", 500)
.append("g")
.attr("transform", "translate(480,250)");
var rect = svg.append("path")
.attr("d", rightRoundedRect(-240, -120, 480, 240, 20));
// Returns path data for a rectangle with rounded right corners.
// Note: it’s probably easier to use a <rect> element with rx and ry attributes!
// The top-left corner is ⟨x,y⟩.
function rightRoundedRect(x, y, width, height, radius) {
return "M" + x + "," + y
+ "h" + (width - radius)
+ "a" + radius + "," + radius + " 0 0 1 " + radius + "," + radius
+ "v" + (height - 2 * radius)
+ "a" + radius + "," + radius + " 0 0 1 " + -radius + "," + radius
+ "h" + (radius - width)
+ "z";
}
</script>
Upvotes: -2