Reputation: 3
I am looking at sharing out a fixed number of 32 teams between a varied number of people.
Of course, 32 may not always be evenly divisible, but for the sake of this exercise, lets say I am looking to share the 32 teams between 4 people, so a maximum number of 8 teams per person.
int max = 32 / numb;
foreach (string value in wcteams)
{
//Assigning teams to players
int selection = random.Next(0, numb);
int[] counter = new int[max];
counter[selection] = counter[selection] + 1;
if (counter[selection] < max)
{
Console.WriteLine(inputtedNames[selection] + " has drawn " + value);
}
}
Right now, I can run that code and I will get a list back of randomly chosen people along with their team. But the limit will not be implemented and some players will end up with more teams than others.
I understand that the following code:
counter[selection] = counter[selection] + 1;
Is not working to add up the number of teams that the user has received, am I on the right track here with how to tally up the number of times a player has been randomly selected or is there another method that I should be doing?
Upvotes: 0
Views: 90
Reputation: 678
One problem in your code is you are initializing counter inside the loop. Also what happens if the count[selection] > max? you leave the team and don't assign it to anyone else.
Try the following code.
int numb = 4;
int max = 32 / numb;
int[] counter = new int[max];
foreach (string value in wcteams)
{
bool selectionComplete = false;
while(!selectionComplete)
{
int selection = random.Next(0, numb);
counter[selection] = counter[selection] + 1;
if (counter[selection] <= max)
{
selectionComplete = true;
Console.WriteLine(selection + " has drawn " + value);
}
}
}
Upvotes: 1
Reputation: 45096
I cannot figure your code but this should work.
public static Random randomT = new Random();
public static List<List<string>> DivideTeams(string[] teams, int personCount)
{
List<List<string>> divideTeams = new List<List<string>>();
if (teams.Length % personCount != 0)
{
throw new ArgumentOutOfRangeException();
}
//shuffle teams
for(int k = teams.Length -1; k > 0; k--)
{
int trade = random.Next(k + 1);
string temp = teams[trade];
teams[trade] = teams[k];
teams[k] = temp;
}
for (int j = 0; j < personCount; j++)
{
divideTeams.Add(new List<string>());
for (int i = 0; i < teams.Length / personCount; i++)
{
divideTeams[j].Add(teams[i]);
}
}
return divideTeams;
}
Upvotes: 0