Reputation: 1
I'm a newbie for developing android program and I'm struggling to get the sample code "ndk-treasurehunt" running. I followed the instructions to build the project and ran into many errors. After modified the build.gradle file, I was able to make a few progress but right now I'm still stuck with the following error.
Build command failed. Error while executing process C:\Users\xxx\AppData\Local\Android\Sdk\cmake\3.6.4111459\bin\cmake.exe with arguments {--build C:\Users\xxx\ProgrammingAndroid\gvr-android-sdk-1.150.0\samples\ndk-treasurehunt.externalNativeBuild\cmake\debug\x86 --target treasurehunt_jni} ninja: error: '../../../../libraries/jni/x86/libgvr.so', needed by '../../../../build/intermediates/cmake/debug/obj/x86/libtreasurehunt_jni.so', missing and no known rule to make it.
The build.gradle I modified is like this:
apply plugin: 'com.android.application'
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
jcenter()
google()
}
allprojects {
repositories {
jcenter()
}
}
dependencies {
classpath 'com.android.tools.build:gradle:3.1.3'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
android {
compileSdkVersion 27
buildToolsVersion '27.0.3'
defaultConfig {
applicationId "com.google.vr.ndk.samples.controllerpaint"
minSdkVersion 25
targetSdkVersion 27
versionCode 1
versionName "1.0"
externalNativeBuild {
cmake {
cppFlags "-std=gnu++11"
arguments "-DGVR_LIBPATH=${project.rootDir}/libraries/jni",
"-DGVR_INCLUDE=${project.rootDir}/libraries/headers"
}
}
buildTypes {
release {
minifyEnabled = true
proguardFiles.add(file("${project.rootDir}/proguard-gvr.txt"))
}
}
ndk {
// This sample builds all architectures by default. Note that if you
// only want to build for a specific architecture, you need to
// remove the appropriate lines below. You also need to remove the
// .so files from the apk using
// "packagingOptions {exclude('lib/armeabi-v7a/*')}" in the android
// section.
abiFilters "arm64-v8a"
abiFilters "armeabi-v7a"
abiFilters "x86"
}
}
externalNativeBuild {
cmake {
path "CMakeLists.txt"
}
}
}
dependencies {
implementation 'com.google.vr:sdk-audio:1.150.0'
implementation 'com.google.vr:sdk-base:1.150.0'
}
build.dependsOn(':extractNdk')
Please help! Thank you!
Upvotes: 0
Views: 735
Reputation: 1
Please ensure that your NDK is installed and extracted correctly by performing the following:
Tools -> SDK Manager -> SDK Tools -> NDK
View -> Tool Windows -> Terminal
gradelw :extractNdk
include ':sample:ndk-treasurehunt'
which has since been replaced by include ':samples:ndk-hellovr'
if you are using a newer NDKUpvotes: 0