Reputation: 21
i'm trying to check/display which button i'm pressing, i've been told to use specifically a double char array.
With the code bellow i'm getting this output : 1 7 8 9 10 11 MuteRec LockPlay and the lcd doesn't refresh itself to write nothing.
int displayButton(int buttonActivated)
{
int parse = 0;
char buttonNameArray[21][4] = {
{"1 "},{"2 "},{"3 "},{"4 "},
{"5 "},{"6 "},{"7 "},{"8 "},
{"9 "},{"10 "},{"11 "},{"12 "},
{"13 "},{"14 "},{"15 "},{"16 "},
{"Mute"},{"Rec "},{"Lock"},{"Play"},
{" "}
};
for(parse = 0; parse < 3; parse++)
{
DRV_HD44780_putString(16 + parse, 1, &buttonNameArray[buttonActivated][parse]);
}
return(21);
}
void testKeyboardTask()
{
int nbButton = 0;
int buttonActivated = 21;
while(1)
{
DRV_KEYBOARD_readKeyboard();
int buttonId;
for (buttonId=0;buttonId<20;buttonId++)
{
if (buttonStateArray[buttonId] == 1 && nbButton < 20)
{
buttonActivated = buttonId;
nbButton++;
}
}
if(nbButton > 1)
{
DRV_HD44780_putString(0, 3, "Error Multiple Press");
osDelay(1000);
DRV_HD44780_putString(0, 2, " ");
}
else
buttonActivated = displayButton(buttonActivated);
nbButton = 0;
}
}
It seems buttonActivated change over the time (adding 6 to itself). I can't grasp why i get this output (i'm pretty new to c) and with a switch it work just fine,
If anyone can see why
Upvotes: 0
Views: 57
Reputation: 21
As everyone says i've simply forget about the NULL terminator as 4 chars weren't enough to hold it.
Thanks you everyone.
Upvotes: 2