Reputation: 107
I want to load a 3D model and create the wireframe in threejs. How may I achieve this effect? Thank you very much.
This is the code I have for now, but it doesn't work.
var loader = new THREE.GLTFLoader();
loader.load('name.gltf', function(geometry, materials) {
var material = new THREE.MeshLambertMaterial();
var mesh = new THREE.Mesh(geometry, material);
group = new THREE.Object3D();
group.add(mesh);
scene.add(group);
});
Upvotes: 2
Views: 3415
Reputation: 11980
According to the GLTFLoader docs, the callback's argument is an object with a .scene
property containing your model. Like any nested three.js object, you can modify materials using .traverse()
.
var loader = new THREE.GLTFLoader();
loader.load('name.gltf', function(gltf) {
var object = gltf.scene;
object.traverse((node) => {
if (!node.isMesh) return;
node.material.wireframe = true;
});
scene.add(object);
});
Upvotes: 5