a.masri
a.masri

Reputation: 2469

Swift 4 integration with unity3d 5.6.6f2

I'm trying to integration Unity project with iOS (Swift) native project, by following this tutorial.

However, I'm not getting the expected result. A black screen appears and it logs the following ِerror message:

Main Thread Checker: UI API called on a background thread: -[UIApplication delegate] PID: 3383, TID: 901726, Thread name: UnityGfxDeviceWorker, Queue name: com.apple.root.default-qos.overcommit, QoS: 21

I am using:

  1. Unity version 2018.1.6f1.
  2. Xcode version 9.3 4.
  3. Swift version.

Also, I tried to use ios-unity5, but I got the same issue.

Upvotes: 1

Views: 208

Answers (1)

a.masri
a.masri

Reputation: 2469

it 's a issue with the special release 2017 in Unity and the issue was solved in the new release 2018

issuetracker

Upvotes: 0

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