Reputation: 1
tools = {"Wooden_Sword1" : 10, "Bronze_Helmet1 : 20}
I have code written to add items, i'm adding an item like so:
tools[key_to_find] = int(b)
the key_to_find
is the tool and the b
is the durability and i need to find a way so if i'm adding and Wooden_Sword1
already exists it adds a Wooden_Sword2
instead. This has to work with other items as well
Upvotes: 0
Views: 96
Reputation: 383
You could write a function that determines if a character is a letter:
def is_letter(char):
return 65 <= ord(char) <= 90 or 97 <= ord(char) <= 122
Then when you are looking at a key in your dictionary, simply:
if is_letter(key[-1]):
...
Upvotes: 0
Reputation: 104792
As user3483203 and ShadowRanger commented, it's probably a bad idea to use numbers in your key string as part of the data. Manipulating those numbers will be awkward, and there are better alternatives. For instance, rather than storing a single value for each numbered key, use simple keys and store a list. The index into the list will take the place of the number in the key.
Here's how you could implement it:
tools = {"Wooden_Sword" : [10], "Bronze_Helmet" : [20]}
Add a new wooden sword with durability 10:
tools.setdefault("Wooden_Sword", []).append(10)
Find how many bronze helmets we have:
helmets = tools.get("Bronze_Helmet", [])
print("we have {} helmets".format(len(helmets)))
Find the first bronze helmet with a non-zero durability, and reduce it by 1:
helmets = tools.get("Bronze_Helmet", [])
for i, durability in helmets:
if durability > 0:
helmets[i] -= 1
break
else: # this runs if the break statement was never reached and the loop ran to completion
take_extra_damage() # or whatever
You could simplify some of this code by using a collections.defaultdict
instead of a regular dictionary, but if you learn how to use get
and setdefault
it's not too hard to get by with the regular dict
.
Upvotes: 2
Reputation:
From what I understand of the question, your keys have 2 parts: "Name" and "ID". The ID is just an integer that starts at 1, so you can initialize a counter for every name:
numOfWoodenSwords = 0
And to add to the array:
numOfWoodenSwords += 1
tools["wodden_sword" + str(numOfWoodenSwords)] = int(b)
If you need to have an unknown amount of tools, I recommend looking at the re module: https://docs.python.org/3/library/re.html.
Or you could iterate over tools.keys
to see if the entry exists.
Upvotes: 0
Reputation: 22478
To ensure a key name is not taken yet, and add a number if it is, create the new name and test. Then increment the number if it is already in your list. Just repeat until none is found.
In code:
def next_name(basename, lookup):
if basename not in lookup:
return basename
number = 1
while basename+str(number) in lookup:
number += 1
return basename+str(number)
While this code does what you ask, you may want to look at other methods. A possible drawback is that there is no association between, say, WoodenShoe1
and WoodenShoe55
– if 'all wooden shoes' need their price increased, you'd have to iterate over all possible names between 1
and 55
, just in case these existed at some time.
Upvotes: 0