Reputation: 3
While playing 4K video user can resize players window - and result image will be scaled smoothly in run time.
On the other hand - program written with libav which reads 4k video file frame by frame and scale it down with sws_scale function do it less effective: it took more time then video duration to resize it.
Why is it so? Maybe because player fps is less and some frames are skipped - but video still looks smooth?
Upvotes: 0
Views: 698
Reputation: 11184
This is because most video players do scaling in the video card's hardware. With GL, for example, scaling (or even format conversion from YUV to RGB) is free.
Upvotes: 2