Reputation: 3247
Since upgrading to Swift 4.2 I've found that many of the NSKeyedUnarchiver and NSKeyedArchiver methods have been deprecated and we must now use the type method static func unarchivedObject<DecodedObjectType>(ofClass: DecodedObjectType.Type, from: Data) -> DecodedObjectType?
to unarchive data.
I have managed to successfully archive an Array of my bespoke class WidgetData, which is an NSObject subclass:
private static func archiveWidgetDataArray(widgetDataArray : [WidgetData]) -> NSData {
guard let data = try? NSKeyedArchiver.archivedData(withRootObject: widgetDataArray as Array, requiringSecureCoding: false) as NSData
else { fatalError("Can't encode data") }
return data
}
The problem comes when I try to unarchive this data:
static func loadWidgetDataArray() -> [WidgetData]? {
if isKeyPresentInUserDefaults(key: USER_DEFAULTS_KEY_WIDGET_DATA) {
if let unarchivedObject = UserDefaults.standard.object(forKey: USER_DEFAULTS_KEY_WIDGET_DATA) as? Data {
//THIS FUNCTION HAS NOW BEEN DEPRECATED:
//return NSKeyedUnarchiver.unarchiveObject(with: unarchivedObject as Data) as? [WidgetData]
guard let nsArray = try? NSKeyedUnarchiver.unarchivedObject(ofClass: NSArray.self, from: unarchivedObject as Data) else {
fatalError("loadWidgetDataArray - Can't encode data")
}
guard let array = nsArray as? Array<WidgetData> else {
fatalError("loadWidgetDataArray - Can't get Array")
}
return array
}
}
return nil
}
But this fails, as using Array.self
instead of NSArray.self
is disallowed. What am I doing wrong and how can I fix this to unarchive my Array?
Upvotes: 34
Views: 36985
Reputation: 185
This is just slightly different from Hopreeeenjust answer above. Anyway, I like his answer as it's simple and uses the syntax that Apple recommends.
if let archivedData = UserDefaults.standard.object(forKey: "myKey") as? Data {
do {
if let myArray = try NSKeyedUnarchiver.unarchivedObject(ofClasses: [NSArray.self, NSString.self], from: archivedData) as? [String] {
myPreviouslyDefinedArray = myArray
}
} catch {
print("read error: \(error.localizedDescription)")
}
}
Upvotes: -1
Reputation: 7801
As unarchiveTopLevelObjectWithData is also deprecated after iOS 14.3 only the Hopreeeenjust's answer is correct now.
But if you don't need NSSecureCoding you also can use answer of Maciej S
It is very easy to use it, by adding extension to NSCoding protocol:
extension NSCoding where Self: NSObject {
static func unsecureUnarchived(from data: Data) -> Self? {
do {
let unarchiver = try NSKeyedUnarchiver(forReadingFrom: data)
unarchiver.requiresSecureCoding = false
let obj = unarchiver.decodeObject(of: self, forKey: NSKeyedArchiveRootObjectKey)
if let error = unarchiver.error {
print("Error:\(error)")
}
return obj
} catch {
print("Error:\(error)")
}
return nil
}
}
With this extension to unarchive e.g. NSArray you only need:
let myArray = NSArray.unsecureUnarchived(from: data)
For Objective C use NSObject category:
+ (instancetype)unsecureUnarchivedFromData:(NSData *)data {
NSError * err = nil;
NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingFromData: data error: &err];
unarchiver.requiresSecureCoding = NO;
id res = [unarchiver decodeObjectOfClass:self forKey:NSKeyedArchiveRootObjectKey];
err = err ?: unarchiver.error;
if (err != nil) {
NSLog(@"NSKeyedUnarchiver unarchivedObject error: %@", err);
}
return res;
}
Note that if the requiresSecureCoding is false, class of unarchived object is not actually checked and objective c code returns valid result even if it is called from wrong class. And swift code when called from wrong class returns nil (because of optional casting), but without error.
Upvotes: 18
Reputation: 880
Swift 5- IOS 13
guard let mainData = UserDefaults.standard.object(forKey: "eventDetail") as? NSData
else {
print(" data not found in UserDefaults")
return
}
do {
guard let finalArray =
try? NSKeyedUnarchiver.unarchiveTopLevelObjectWithData(mainData as Data) as? [EventDetail]
else {
return
}
self.eventDetail = finalArray
}
Upvotes: 5
Reputation: 1354
if #available(iOS 12.0, *) {
guard let unarchivedFavorites = try? NSKeyedUnarchiver.unarchiveTopLevelObjectWithData(favoritesData!)
else {
return
}
self.channelFavorites = unarchivedFavorites as! [ChannelFavorite]
} else {
if let unarchivedFavorites = NSKeyedUnarchiver.unarchiveObject(with: favoritesData!) as? [ChannelFavorite] {
self.channelFavorites = unarchivedFavorites
}
// Achieving data
if #available(iOS 12.0, *) {
// use iOS 12-only feature
do {
let data = try NSKeyedArchiver.archivedData(withRootObject: channelFavorites, requiringSecureCoding: false)
UserDefaults.standard.set(data, forKey: "channelFavorites")
} catch {
return
}
} else {
// handle older versions
let data = NSKeyedArchiver.archivedData(withRootObject: channelFavorites)
UserDefaults.standard.set(data, forKey: "channelFavorites")
}
This is the way I have updated my code and its working for me
Upvotes: 4
Reputation: 282
You are likely looking for this:
if let widgetsData = UserDefaults.standard.data(forKey: USER_DEFAULTS_KEY_WIDGET_DATA) {
if let widgets = (try? NSKeyedUnarchiver.unarchivedObject(ofClasses: [NSArray.self, WidgetData.self], from: widgetsData)) as? [WidgetData] {
// your code
}
}
Upvotes: 6
Reputation: 1042
unarchiveTopLevelObjectWithData(_:)
is deprecated as well. So to unarchive data without secure coding you need to:
NSKeyedUnarchiver
with init(forReadingFrom: Data)
requiresSecureCoding
of created unarchiver to false.decodeObject(of: [AnyClass]?, forKey: String) -> Any?
to get your object, just use proper class and NSKeyedArchiveRootObjectKey
as key.Upvotes: 28
Reputation: 47886
You can use unarchiveTopLevelObjectWithData(_:)
to unarchive the data archived by archivedData(withRootObject:requiringSecureCoding:)
. (I believe this is not deprecated yet.)
But before showing some code, you should better:
Avoid using NSData
, use Data
instead
Avoid using try?
which disposes error info useful for debugging
Remove all unneeded casts
Try this:
private static func archiveWidgetDataArray(widgetDataArray : [WidgetData]) -> Data {
do {
let data = try NSKeyedArchiver.archivedData(withRootObject: widgetDataArray, requiringSecureCoding: false)
return data
} catch {
fatalError("Can't encode data: \(error)")
}
}
static func loadWidgetDataArray() -> [WidgetData]? {
guard
isKeyPresentInUserDefaults(key: USER_DEFAULTS_KEY_WIDGET_DATA), //<- Do you really need this line?
let unarchivedObject = UserDefaults.standard.data(forKey: USER_DEFAULTS_KEY_WIDGET_DATA)
else {
return nil
}
do {
guard let array = try NSKeyedUnarchiver.unarchiveTopLevelObjectWithData(unarchivedObject) as? [WidgetData] else {
fatalError("loadWidgetDataArray - Can't get Array")
}
return array
} catch {
fatalError("loadWidgetDataArray - Can't encode data: \(error)")
}
}
But if you are making a new app, you should better consider using Codable
.
Upvotes: 48