Reputation: 1935
I have an issue with the following code. I create a memory stream in the GetDB function and the return value is used in a using block. For some unknown reason if I dump my objects I see that the MemoryStream is still around at the end of the Main method. This cause me a massive leak. Any idea how I can clean this buffer ?
I have actually checked that the Dispose method has been called on the MemoryStream but the object seems to stay around, I have used the diagnostic tools of Visual Studio 2017 for this task.
class Program
{
static void Main(string[] args)
{
List<CsvProduct> products;
using (var s = GetDb())
{
products = Utf8Json.JsonSerializer.Deserialize<List<CsvProduct>>(s).ToList();
}
}
public static Stream GetDb()
{
var filepath = Path.Combine("c:/users/tom/Downloads", "productdb.zip");
using (var archive = ZipFile.OpenRead(filepath))
{
var data = archive.Entries.Single(e => e.FullName == "productdb.json");
using (var s = data.Open())
{
var ms = new MemoryStream();
s.CopyTo(ms);
ms.Seek(0, SeekOrigin.Begin);
return (Stream)ms;
}
}
}
}
Upvotes: 1
Views: 220
Reputation: 1064114
For some unknown reason if I dump my objects I see that the MemoryStream is still around at the end of the Main method.
That isn't particuarly abnormal; GC happens separately.
This cause me a massive leak.
That isn't a leak, it is just memory usage.
Any idea how I can clean this buffer ?
I would probably just not use a MemoryStream
, instead returning something that wraps the live uncompressing stream (from s = data.Open()
). The problem here, though, is that you can't just return s
- as archive
would still be disposed upon leaving the method. So if I needed to solve this, I would create a custom Stream
that wraps an inner stream and which disposes a second object when disposed, i.e.
class MyStream : Stream {
private readonly Stream _source;
private readonly IDisposable _parent;
public MyStream(Stream, IDisposable) {...assign...}
// not shown: Implement all Stream methods via `_source` proxy
public override void Dispose()
{
_source.Dispose();
_parent.Dispose();
}
}
then have:
public static Stream GetDb()
{
var filepath = Path.Combine("c:/users/tom/Downloads", "productdb.zip");
var archive = ZipFile.OpenRead(filepath);
var data = archive.Entries.Single(e => e.FullName == "productdb.json");
var s = data.Open();
return new MyStream(s, archive);
}
(could be improved slightly to make sure that archive
is disposed if an exception happens before we return with success)
Upvotes: 3