Reputation: 24087
I have a TextField (not a Text) widget that must remain on one line. I want to reduce it's font size if the text entered is too large for the TextField box, ie shrink it if it overflows. How can I do this?
I have written some code like this in a stateful component
if (textLength < 32) {
newAutoTextVM.fontSize = 35.0;
} else if (textLength < 42) {
newAutoTextVM.fontSize = 25.0;
In the view
fontSize: 25.0,
but it isn't very intelligent, it doesn't cope with resizing, also, because the font size isn't monospaced (courier etc), different characters take up different amounts of space.
Upvotes: 2
Views: 8228
Reputation: 30103
Use a TextPainter
to calculate the width of your text. Use a GlobalKey
to get the size of your widget (A LayoutBuilder
might be better to handle screen rotation).
import 'package:flutter/material.dart';
main() => runApp(MaterialApp(home: Home()));
class Home extends StatefulWidget {
@override
_HomeState createState() => _HomeState();
}
const textFieldPadding = EdgeInsets.all(8.0);
const textFieldTextStyle = TextStyle(fontSize: 30.0);
class _HomeState extends State<Home> {
final TextEditingController _controller = TextEditingController();
final GlobalKey _textFieldKey = GlobalKey();
double _textWidth = 0.0;
double _fontSize = textFieldTextStyle.fontSize;
@override
void initState() {
super.initState();
_controller.addListener(_onTextChanged);
}
void _onTextChanged() {
// substract text field padding to get available space
final inputWidth = _textFieldKey.currentContext.size.width - textFieldPadding.horizontal;
// calculate width of text using text painter
final textPainter = TextPainter(
textDirection: TextDirection.ltr,
text: TextSpan(
text: _controller.text,
style: textFieldTextStyle,
),
);
textPainter.layout();
var textWidth = textPainter.width;
var fontSize = textFieldTextStyle.fontSize;
// not really efficient and doesn't find the perfect size, but you got all you need!
while (textWidth > inputWidth && fontSize > 1.0) {
fontSize -= 0.5;
textPainter.text = TextSpan(
text: _controller.text,
style: textFieldTextStyle.copyWith(fontSize: fontSize),
);
textPainter.layout();
textWidth = textPainter.width;
}
setState(() {
_textWidth = textPainter.width;
_fontSize = fontSize;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Autosize TextField'),
),
body: Padding(
padding: EdgeInsets.all(16.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: <Widget>[
TextField(
key: _textFieldKey,
controller: _controller,
decoration: InputDecoration(
border: InputBorder.none,
fillColor: Colors.orange,
filled: true,
contentPadding: textFieldPadding,
),
style: textFieldTextStyle.copyWith(fontSize: _fontSize),
),
Text('Text width:'),
Container(
padding: textFieldPadding,
color: Colors.orange,
child: Row(
children: <Widget>[
Container(width: _textWidth, height: 20.0, color: Colors.blue),
],
),
)
],
),
),
);
}
}
Upvotes: 5
Reputation: 1589
I have searched through the docs and found a couple of solutions that could come at your help:
Depending on the rest of your code one of these solutions could be better, try tweaking around.
Hope it helps.
Upvotes: -1