Reputation: 9457
I want to countdown from 3 to 1 when a screen is loaded in react-native. I tried it with setTimeOut like this and it didn't work. What am I doing wrong here? How can I achieve this? When the screen is loaded, I want to show 3 =-> 2 ==> 1 with 1 second interval. Here is my code.
constructor(props) {
super(props);
this.state = {
timer: 3
}
}
// componentDidMount
componentDidMount() {
setTimeout(() => {
this.setState({
timer: --this.state.timer
})
}, 1000);
}
Upvotes: 30
Views: 81443
Reputation: 3426
In your code setTimeout is called in componentDidMount and ComponetDidMount will be called once in whole component lifeCycle. So, the function within setTimeout will be called once only. i.e. just after the first render but upon successive render, the componentDidMount won't be called.
Solution to your problem can be:
1. Class Component
constructor(props: Object) {
super(props);
this.state ={ timer: 3}
}
componentDidMount(){
this.interval = setInterval(
() => this.setState((prevState)=> ({ timer: prevState.timer - 1 })),
1000
);
}
componentDidUpdate(){
if(this.state.timer === 1){
clearInterval(this.interval);
}
}
componentWillUnmount(){
clearInterval(this.interval);
}
render() {
return (
<View style={{ flex: 1, justifyContent: 'center', }}>
<Text> {this.state.timer} </Text>
</View>
)
}
Advantage of using a function in setState
instead of an object
memory leak because of setInterval: if we unmount the component before clearInterval called, there is a memory leak because the interval that is set when we start and the timer is not stopped. React provides the componentWillUnmount lifecycle method as an opportunity to clear anything that needs to be cleared when the component is unmounted or removed.
2. Functional Component
function CountDownTimer(props) {
const [time, setTime] = React.useState(props.initialValue || 10);
const timerRef = React.useRef(time);
React.useEffect(() => {
const timerId = setInterval(() => {
timerRef.current -= 1;
if (timerRef.current < 0) {
clearInterval(timerId);
} else {
setTime(timerRef.current);
}
}, 1000);
return () => {
clearInterval(timerId);
};
}, []);
return (
<View style={{ flex: 1, justifyContent: 'center' }}>
<Text> {time} </Text>
</View>
)
}
useRef returns a mutable ref object whose .current property is initialized to the passed argument (initialValue). The returned object will persist for the full lifetime of the component. So on component rerender the object reference will be same.
Answers given by @TheEhsanSarshar and @Rishabh Jain will also work. I have shown a slightly different solution from the others.
Upvotes: 43
Reputation: 1569
Usage:
timestamp prop must be in seconds
const refTimer = useRef();
const timerCallbackFunc = timerFlag => {
// Setting timer flag to finished
console.warn(
'You can alert the user by letting him know that Timer is out.',
);
};
<Timer
ref={refTimer}
timestamp={moment(item?.time_left).diff(moment(), 'seconds')}
timerCallback={timerCallbackFunc}
textStyle={styles.timerTextAHL}
/>
Timer.js
import React, {
useState,
useEffect,
useRef,
forwardRef,
useImperativeHandle,
} from 'react';
import { Text, View } from 'react-native';
const Timer = forwardRef((props, ref) => {
// For Total seconds
const [timeStamp, setTimeStamp] = useState(
props.timestamp ? props.timestamp : 0,
);
// Delay Required
const [delay, setDelay] = useState(props.delay ? props.delay : 1000);
// Flag for informing parent component when timer is over
const [sendOnce, setSendOnce] = useState(true);
// Flag for final display time format
const [finalDisplayTime, setFinalDisplayTime] = useState('');
useInterval(() => {
if (timeStamp > 0) {
setTimeStamp(timeStamp - 1);
} else if (sendOnce) {
if (props.timerCallback) {
props.timerCallback(true);
} else {
console.log('Please pass a callback function...');
}
setSendOnce(false);
}
setFinalDisplayTime(secondsToDhms(timeStamp));
}, delay);
function secondsToDhms(seconds) {
seconds = Number(seconds);
var d = Math.floor(seconds / (3600 * 24));
var h = Math.floor((seconds % (3600 * 24)) / 3600);
var m = Math.floor((seconds % 3600) / 60);
var s = Math.floor(seconds % 60);
var dDisplay = d > 0 ? d + 'd ' : '';
var hDisplay = h > 0 ? h + 'h ' : '';
var mDisplay = m > 0 ? m + 'm ' : '';
var sDisplay = s > 0 ? s + 's ' : '';
return dDisplay + hDisplay + mDisplay + sDisplay;
}
const refTimer = useRef();
useImperativeHandle(ref, () => ({
resetTimer: () => {
// Clearing days, hours, minutes and seconds
// Clearing Timestamp
setTimeStamp(props.timestamp);
setSendOnce(true);
},
}));
return (
<View ref={refTimer} style={props.containerStyle}>
<Text style={props.textStyle}>{sendOnce ? finalDisplayTime : '0'}</Text>
</View>
);
});
function useInterval(callback, delay) {
const savedCallback = useRef();
// Remember the latest function.
useEffect(() => {
savedCallback.current = callback;
}, [callback]);
// Set up the interval.
useEffect(() => {
function tick() {
savedCallback.current();
}
if (delay !== null) {
const id = setInterval(tick, delay);
return () => {
clearInterval(id);
};
}
}, [delay]);
}
export default Timer;
Upvotes: 4
Reputation: 163
If anyone wants to start the timer again on a button press, this will be the code in react-hooks:
let timer = () => {};
const myTimer = () => {
const [timeLeft, setTimeLeft] = useState(30);
const startTimer = () => {
timer = setTimeout(() => {
if(timeLeft <= 0){
clearTimeout(timer);
return false;
}
setTimeLeft(timeLeft-1);
}, 1000)
}
useEffect(() => {
startTimer();
return () => clearTimeout(timer);
});
const start = () => {
setTimeLeft(30);
clearTimeout(timer);
startTimer();
}
return (
<View style={styles.container}>
<Text style={styles.timer}>{timeLeft}</Text>
<Button onPress={start} title="Press"/>
</View>
)}
Here in this example, I have taken a timer of 30 seconds
Upvotes: 4
Reputation: 402
Code Of Power Hope so this Way is Easy
componentDidMount() {
this.CounterInterval()
}
CounterInterval = () => {
this.interval = setInterval(
() => this.setState({
timer: this.state.timer - 1
}, () => {
if (this.state.timer === 0) {
clearInterval(this.interval);
}
}),
1000
);
}
Upvotes: 0
Reputation: 1470
Updated Hooks (using useEffect) version to countdown using setInterval in react-native:
const [timerCount, setTimer] = useState(60)
useEffect(() => {
let interval = setInterval(() => {
setTimer(lastTimerCount => {
lastTimerCount <= 1 && clearInterval(interval)
return lastTimerCount - 1
})
}, 1000) //each count lasts for a second
//cleanup the interval on complete
return () => clearInterval(interval)
}, []);
use the state variable timerCount as: <Text>{timerCount}</Text>
Upvotes: 18
Reputation: 3211
The hooks version.
function CountDown() {
const [count, setCount] = useState(3)
useEffect(() =>
let interval = setInterVal(() => {
setCount(prev => {
if(prev === 1) clearInterval(interval)
return prev - 1
})
})
// interval cleanup on component unmount
return () => clearInterval(interval)
), [])
return <Text>{count}</Text>
}
Upvotes: 3