Reputation: 135
I am trying to use gulp-file-include for include some common sections like header or footer from /src/includes
folder into any .html pages in a project tree along with BrowserSync to refresh changes.
When I use gulp
command from command line it's compiling all files into /dist
folder without problems (I hope). But after, if I change anything from /src/index.html
it doesn't reflect changes to browser or write changes into /dist/index.html
.
I can't figure out exactly where the problem is. You can see the project from this Git repo and here is my gulpfile.js
content:
var gulp = require('gulp');
var autoprefixer = require('gulp-autoprefixer');
var plumber = require('gulp-plumber');
var gutil = require('gulp-util');
var concat = require('gulp-concat');
var cleanCSS = require('gulp-clean-css');
var rename = require("gulp-rename");
var sass = require('gulp-sass');
var uglify = require('gulp-uglify');
var browserSync = require('browser-sync').create();
var sourcemaps = require("gulp-sourcemaps");
var fileinclude = require("gulp-file-include");
// File Paths
var CSS_PATH = { src: "./src/sass/*.scss", dist: "./dist/css/"};
var JS_PATH = { src: "./src/js/*.js", dist: "./dist/js/"};
var HTML_PATH = { src: "./src/*.html", dist: "./dist/html/*.html"};
var INCLUDES_PATH = "./src/includes/**/*.html";
var JQUERY_PATH = "node_modules/jquery/dist/jquery.min.js";
// Error Handling
var gulp_src = gulp.src;
gulp.src = function() {
return gulp_src.apply(gulp, arguments)
.pipe(plumber(function(error) {
// Output an error message
gutil.log(gutil.colors.red('Error (' + error.plugin + '): ' + error.message));
// emit the end event, to properly end the task
this.emit('end');
})
);
};
// Styles
gulp.task('styles', function() {
return gulp.src(CSS_PATH["src"])
.pipe(sass())
.pipe(autoprefixer('last 2 versions'))
.pipe(sourcemaps.init())
.pipe(gulp.dest(CSS_PATH["dist"]))
.pipe(cleanCSS())
.pipe(sourcemaps.write())
.pipe(concat("main.css", {newLine: ""}))
.pipe(gulp.dest(CSS_PATH["dist"]))
.pipe(browserSync.reload({ stream: true }))
});
// Scripts
gulp.task('scripts', function() {
return gulp.src([JS_PATH["src"], JQUERY_PATH])
.pipe(uglify())
.pipe(concat('main.min.js'))
.pipe(gulp.dest(JS_PATH["dist"]));
});
// File Include
gulp.task('fileinclude', function() {
return gulp.src(HTML_PATH["src"])
.pipe(fileinclude({
prefix: '@@',
basepath: 'src/includes'
}))
.pipe(gulp.dest('dist'));
});
// BrowserSync
gulp.task('browserSync', function() {
browserSync.init({
server: {
baseDir: 'dist/'
},
open: false,
browser: "Google Chrome",
notify: true,
notify: {
styles: {
top: 'auto',
bottom: '0',
borderRadius: '4px 0 0 0',
opacity: .9
}
},
snippetOptions: {
rule: {
match: /<\/body>/i,
fn: function (snippet, match) {
return snippet + match;
}
}
}
})
})
// Watch task
gulp.task('watch', ['fileinclude', 'browserSync'], function() {
gulp.watch(CSS_PATH["src"], ['styles']);
gulp.watch(JS_PATH["src"], ['scripts']);
gulp.watch(INCLUDES_PATH, ['fileinclude']);
gulp.watch([HTML_PATH["src"], HTML_PATH["src"]], browserSync.reload);
});
gulp.task('default', ['fileinclude', 'styles', 'scripts', 'browserSync', 'watch' ]);
Upvotes: 0
Views: 1826
Reputation: 182771
I seem to have it working. I added the following to the end of the 'scripts'
and 'fileinclude'
tasks:
.pipe(browserSync.reload({ stream: true }))
// File Include
gulp.task('fileinclude', function() {
return gulp.src(HTML_PATH.src)
.pipe(fileinclude({
prefix: '@@',
basepath: 'src/includes'
}))
.pipe(gulp.dest('dist'))
.pipe(browserSync.reload({ stream: true }))
});
// Scripts
gulp.task('scripts', function() {
// return gulp.src([JS_PATH["src"], JQUERY_PATH])
return gulp.src(JS_PATH.src)
.pipe(uglify())
.pipe(concat('main.min.js'))
.pipe(gulp.dest(JS_PATH.dist))
.pipe(browserSync.reload({ stream: true }))
});
so that the browser is reloaded after any changes to those two groups. I changed the 'watch'
task to:
// Watch task
// gulp.task('watch', ['fileinclude', 'browserSync'], function() {
// 'browserSync' is already running from 'default' task so remove it from above
// 'fileinclude' is called below only where it is needed, not for changes to js/scss files
gulp.task('watch', function() {
gulp.watch(CSS_PATH.src, ['styles']);
gulp.watch(JS_PATH.src, ['scripts']);
gulp.watch(INCLUDES_PATH, ['fileinclude']);
// gulp.watch([HTML_PATH["src"], HTML_PATH["src"]], browserSync.reload);
// the above looks for changes to the source and immediately reloads,
// before any changes are made to the dist/html
// Watch for changes in the html src and run 'fileinclude'
// browserSync reload moved to end of 'fileinclude'
gulp.watch([HTML_PATH.src], ['fileinclude']);
});
Edit: to handle the subsequent question about gulp failing to watch new files, I have made some changes to my original answer. But you should really be using gulp4.0 now IMO. Gulp3.9.x relied on a library that was problematic in watching for new, deleted or renamed files.
You will need two more plugins:
var watch = require("gulp-watch");
var runSequence = require("run-sequence");
The gulp-watch
plugin is better at watching for new, etc. files, but doesn't take 'tasks' as arguments but instead it takes functions as arguments so that is why I used run-sequence. [You could rewrite your tasks as regular functions - but then you might as well shift to gulp4.0].
Then use this 'watch'
task:
gulp.task('watch', function () {
watch(CSS_PATH.src, function () {
runSequence('styles');
});
watch(JS_PATH.src, function () {
runSequence('scripts');
});
watch(INCLUDES_PATH, function () {
runSequence('fileinclude');
});
watch([HTML_PATH.src], function () {
runSequence('fileinclude');
});
});
Upvotes: 2