Reputation: 111
I have a sphere in that is moving foward and I need it to follow my finger smoothly when it swipes on the screen but only in the x axis. I trying to make the exact movent like Rolling Sky, Color Road
The ball Should follow my finger when it swipes in the x axis and move smoothly.
Just like in the games I mention before.
I try OnMouseDrag
and a lot of ways but it dont work correctly beacuse it dont dont follow the finger or it dont move while finger is swiping.
Upvotes: 0
Views: 805
Reputation: 111
I solved it doing this and setting the variable NavigationMultiplier to 10000
Upvotes: 0
Reputation: 678
I think you should handle the input separately from the sphere.
Put this on a script to detect the swiping on the screen.
bool inputBegan = false;
Vector2 beganPosition;
void Update()
{
if (!inputBegan && Input.GetMouseButtonDown (0))
{
inputBegan = true;
beganPosition = Input.mousePosition;
}
else if (inputBegan && Input.GetMouseButtonUp (0))
{
//If you want a threshold you need to change this comparison
if (beganPosition.x > Input.mousePosition)
{
MoveBallLeft ();
}
else
{
MoveBallRight ();
}
inputBegan = false;
}
}
The movement of the balls you can achieve it adding or substracting Vector2.right * movingDistance
to the sphere Transform if you want it to teleport or making the sphere move slowly using a targetPosition
and currentPosition
and each Update cycle add a little bit of transform distance.
Upvotes: 0
Reputation: 737
From what I understand, it seems you want to get the position of the user's finger and move the ball accordingly?
You could achieve this with Touch.position
Example:
private void Update()
{
Touch touch = Input.GetTouch(0); // Get the touch data for the first finger
Vector2 position = touch.position; // Get the position in screen-space
Vector3 worldPosition = Camera.main.ScreenToWorldPoint(position); // Convert the position to world space
Vector3 ballPosition = ball.transform.position;
ball.transform.position = new Vector3(worldPosition.x, ballPosition.y, ballPosition.z); // Move the ball
}
Upvotes: 1