Reputation: 1406
When I create a UITextField
using storyboard, it looks like the image below. However, when I create a UITextField
programmatically it has absolutely no style. I know that I can apply custom styles to the text field, but is there an easy way to get this standard style when creating the text field programmatically?
Upvotes: 2
Views: 2720
Reputation: 782
You can add borderStyle as .roundedRect and use White background. Something like this:
class MyCustmUITextField: UITextField {
override init(frame: CGRect) {
super.init(frame: frame)
self.borderStyle = .roundedRect
self.backgroundColor = .white
}
}
Upvotes: 2
Reputation: 1956
Something like this:
let t = UITextField()
t.frame = CGRect(x: 10, y: 20, width: self.view.frame.width - 20, height: 40)
t.layer.cornerRadius = 5
t.layer.borderColor = UIColor.lightGray.cgColor
t.layer.borderWidth = 1
t.leftView = UIView(frame: CGRect(x: 0, y: 0, width: 10, height: t.frame.height))
t.leftViewMode = .always
t.rightView = UIView(frame: CGRect(x: 0, y: 0, width: 10, height: t.frame.height))
t.rightViewMode = .always
t.clearButtonMode = .whileEditing
self.view.addSubview(t)
EDIT:
Add this class below somewhere such that it is easily / globally accessible.
class StyledTextField: UITextField {
override init(frame: CGRect) {
super.init(frame: frame)
self.layer.cornerRadius = 5
self.layer.borderColor = UIColor.lightGray.cgColor
self.layer.borderWidth = 1
self.leftView = UIView(frame: CGRect(x: 0, y: 0, width: 10, height: t.frame.height))
self.leftViewMode = .always
self.rightView = UIView(frame: CGRect(x: 0, y: 0, width: 10, height: t.frame.height))
self.rightViewMode = .always
self.clearButtonMode = .whileEditing
}
}
Then you can call this UITextField
from where ever you want as follows
let t = StyledTextField()
t.frame = CGRect(x: 10, y: 20, width: self.view.frame.width - 20, height: 40)
self.view.addSubview(t)
EDIT 2:
Use UIEdgeInsets
to get padding on all four sides.
class StyledTextField: UITextField {
let insetConstant = UIEdgeInsets(top: 4, left: 10, bottom: 4, right: 10)
override func textRect(forBounds bounds: CGRect) -> CGRect {
return UIEdgeInsetsInsetRect(bounds, insetConstant)
}
override func editingRect(forBounds bounds: CGRect) -> CGRect {
return UIEdgeInsetsInsetRect(bounds, insetConstant)
}
override func placeholderRect(forBounds bounds: CGRect) -> CGRect {
return UIEdgeInsetsInsetRect(bounds, insetConstant)
}
override init(frame: CGRect) {
super.init(frame: frame)
self.layer.cornerRadius = 5
self.layer.borderColor = UIColor(white: 2/3, alpha: 0.5).cgColor
self.layer.borderWidth = 1
self.clearButtonMode = .whileEditing
self.keyboardType = UIKeyboardType.decimalPad
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
Upvotes: 2
Reputation: 73
You can create a subclass from UITextField to serve as your custom text field. Following this, you need only to instantiate your custom class and then you're good to go. Something like this:
class MyCustmUITextField: UITextField {
override init(frame: CGRect) {
super.init(frame: frame)
self.layer.cornerRadius = 5
self.layer.borderColor = UIColor.black
self.font = UIFont.systemFont(ofSize: 20)
self.adjustsFontSizeToFitWidth = true
// then add whatever styles you wish
}
}
From there all you need is to create a new instance of MyCustomUITextField
Upvotes: 1