Reputation: 3014
Can I use the Webgl api to get the vertex shader (only) from a program (WebGlProgram
)?
There is a gl.getAttachedShaders()
which gives me an array of them. Is there a way to determine which is which?
thanks
Upvotes: 1
Views: 159
Reputation: 210918
See WebGL Specification; 5.13.9 Programs and Shaders
any getShaderParameter(WebGLShader shader, GLenum pname)
Return the value for the passed
pname
given the passed shader. The type returned is the natural type for the requestedpname
, as given in the following table:SHADER_TYPE unsigned long DELETE_STATUS boolean COMPILE_STATUS boolean
Use gl.getShaderParameter(shader, gl.SHADER_TYPE)
, to determine if the shader object shader
, which is returned by gl.getAttachedShaders
, is a vertex or fragment shader. The possible return values are gl.VERTEX_SHADER
and gl.FRAGMENT_SHADER
.
Upvotes: 2