Reputation: 14067
How I can scan the performance of my game?
I use OpenGL ES in my game, but sometimes, when many enemies on the screen, it will lagg a little. (15-20 enemy + 7-8 rockets, etc)
what is the best way to see what is the "non best" algorithm on my code? (performance viewer, etc)
Upvotes: 0
Views: 469