Reputation: 81
I'm doing a typical client - server application, where the server is going to be a MAC (the server also uses AsynSocket) and the clients are some iPhones/iPod Touch/iPads and I want to know how can i send messages between de iPhones for example. I can send information to the server, and it answers me correctly, but I don't know how to sen a message between user1 - server - user2 and then that the user2 answers the message :S Can you help me? is it possible to to that using AsyncSocket? Thanks.
Upvotes: 0
Views: 386
Reputation: 35384
If you want to have direct communication between the clients, this isn't a client - server application anymore.
For Peer-to-Peer communication I suggest to use GameKit. Create your GKSession
with mode GKSessionModePeer
and the same session ID on both clients so that they can communicate.
Read about Peer-to-Peer Connectivity in the Game Kit Programming Guide.
Upvotes: 1