Reputation: 353
This is my node definition :
class Node(object):
def __init__(self, val, children):
self.val = val
self.children = children
Now I've to find max depth in the tree. I'm using breadth-first search to mark the level of each node, then returning the max of levels.
This is my code :
def maxDepth(self, root):
"""
:type root: Node
:rtype: int
"""
if(root == None):
return 0
q = []
q.append(root)
level={root.val:1}
while(len(q)>0):
s = q.pop(0)
for c in s.children:
q.append(c)
level[c.val]=level[s.val]+1
return max(level.values())
It's working on some cases but giving the wrong answer in many cases. I don't understand where I'm missing the concept?
Upvotes: 0
Views: 859
Reputation: 17805
Since you know where you went wrong, you could do something like below to achieve max depth of the tree-
Pseudocode:
q = []
q.offer(root)
level = 1
while q.isEmpty() == false:
size = q.size()
for i = 0 to size:
curr_node = q.poll()
for each_child in curr_node:
q.offer(each_child)
level = level + 1
return level
Upvotes: 0
Reputation: 353
As suggested by @pfctgeorge, i was appending level according to node value, but there can be multiple nodes with same value as it's a tree, it'll give wrong answer in that cases.
Upvotes: 1