connecticut96
connecticut96

Reputation: 116

Connect Unity to .NET core API

Now im working on Unity app which has to communicate in real-time with .net core API . Unity app has to listen for changes on some values on API, and than recive that changes and do some things. Calling get method in update in unity to see changes is the worst solution. I tough maybe about firebase in middle, but im stucked at connection to firebase from .net core api.

Any ideas ? Different solutions ?

Could this even work ?

Thanks a lot!

Upvotes: 0

Views: 1094

Answers (1)

Alex Riabov
Alex Riabov

Reputation: 9175

If you need to receive changes on the client side, ASP.NET Core SignalR is a framework you should look at. It helps to add real-time functionality to apps. There is a documentation on SignalR client, and there is a tutorial on how to start working with it.

Upvotes: 1

Related Questions