Reputation: 23
So I have a page in HTML
which has a background based on the well-known particle library. I have a button and there is a problem with it: it can be seen but it cannot be clicked. I tried changing the size and the alignment of the background but cannot make it to work... How to make the button clickable?
My code:
HTML:
<div id="particles-js" ><canvas class="particles-js-canvas" width="500" height="1000"></canvas></div>
<button type="button" class="btn btn-info" onclick="alert('hello')">Info</button>
CSS:
body {
background: #212121;
}
.particles-js-canvas{
width: 100%;
height: 100%;
position: fixed;
left: 0px;
right: 0px;
}
And the Javascript
code to initialize the particles:
$(window).on('load', function() {
particlesJS("particles-js", {
"particles": {
"number": {
"value": 400,
"density": {
"enable": true,
"value_area": 400
}
},
"color": {
"value": "#ffffff"
},
"shape": {
"type": "circle",
"stroke": {
"width": 0,
"color": "#000000"
},
"polygon": {
"nb_sides": 4
},
"image": {
"src": "http://wiki.lexisnexis.com/academic/images/f/fb/Itunes_podcast_icon_300.jpg",
"width": 100,
"height": 100
}
},
"opacity": {
"value": 0.5,
"random": true,
"anim": {
"enable": false,
"speed": 1,
"opacity_min": 0.1,
"sync": false
}
},
"size": {
"value": 2,
"random": true,
"anim": {
"enable": false,
"speed": 40,
"size_min": 0.1,
"sync": false
}
},
"line_linked": {
"enable": false,
"distance": 150,
"color": "#ffffff",
"opacity": 0.4,
"width": 1
},
"move": {
"enable": true,
"speed": 1,
"direction": "bottom",
"random": false,
"straight": true,
"out_mode": "out",
"bounce": false,
"attract": {
"enable": false,
"rotateX": 600,
"rotateY": 1200
}
}
},
"interactivity": {
"detect_on": "canvas",
"events": {
"onhover": {
"enable": false,
"mode": "grab"
},
"onclick": {
"enable": false,
"mode": "repulse"
},
"resize": true
},
"modes": {
"grab": {
"distance": 200,
"line_linked": {
"opacity": 1
}
},
"bubble": {
"distance": 400,
"size": 40,
"duration": 2,
"opacity": 8,
"speed": 3
},
"repulse": {
"distance": 200,
"duration": 0.4
},
"push": {
"particles_nb": 4
},
"remove": {
"particles_nb": 2
}
}
},
"retina_detect": true
});
});
Upvotes: 2
Views: 27347
Reputation: 450
We are using particles.js canvas as an overlay element. Altering the z-index order in this case doesn't help. If the on hover, on click, ie. 'grab, repulse, bubbles' interactivity features of particles.js are not required – It's possible to disable pointer events on the canvas via css, this will allow a user to click through the canvas and interact with underlying elements.
canvas.particles-js-canvas-el {
pointer-events: none;
}
Upvotes: 0
Reputation: 697
Even if you can see your button, that does not mean that the button is in the foreground. Actually, the canvas is hiding your button. You can try adding a z-index to the background:
body {
background: #212121;
}
.particles-js-canvas{
width: 100%;
height: 100%;
position: fixed;
left: 0px;
right: 0px;
z-index: -1;
}
Upvotes: 3
Reputation: 50291
If you are looking to show an alert
add javascript
before alert. Also note inline javascript is not a good practice.Rather you should create a function and avoid using alert as function name since it is window reserved method
<div id="particles-js">
<canvas class="particles-js-canvas" width="100" height="100"></canvas>
</div>
<button type="button" class="btn btn-info" onclick="javascript:alert('hello')">Info</button>
Upvotes: 0
Reputation: 378
The problem is that you are using a canvas inside a div tag. This canvas hides access to the button and acts as a layer on top of it.
Add this to the CSS code and it takes care of the rest.
canvas{
z-index:-1;
}
Upvotes: 0
Reputation: 11
As i understand, this is what you need.
<button type="button" class="btn btn-info" onclick="alert('hello'); setLocation('https://example.com');">Info</button>
Upvotes: 0